Only launch dialogue when world map shown
This commit is contained in:
parent
dd9fc47787
commit
010aa5323d
@ -81,7 +81,6 @@ class Game extends hxd.App {
|
|||||||
hxd.Res.text.intro.entry.name,
|
hxd.Res.text.intro.entry.name,
|
||||||
];
|
];
|
||||||
dialogueManager.load(yarnText, yarnFileNames);
|
dialogueManager.load(yarnText, yarnFileNames);
|
||||||
dialogueManager.runNode("Intro");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public function new() {
|
public function new() {
|
||||||
|
@ -42,6 +42,8 @@ class WorldMapScene extends h2d.Flow implements GameScene implements h2d.domkit.
|
|||||||
layers.set(ld.name, l);
|
layers.set(ld.name, l);
|
||||||
rebuildLayer(ld.name);
|
rebuildLayer(ld.name);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Game.current.dialogueManager.runNode("Intro");
|
||||||
}
|
}
|
||||||
|
|
||||||
public function getH2dObject() {
|
public function getH2dObject() {
|
||||||
|
Loading…
Reference in New Issue
Block a user