WIP: Switch to domkit for dialogue
This commit is contained in:
parent
ed8bc13402
commit
2ad54aa613
@ -52,3 +52,22 @@ menubutton:hover text {
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menubutton:active {
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background: #666;
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}
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flow.dialogue-container {
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fill-width: true;
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height: 20;
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debug: true;
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}
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dialogue-box {
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fill-width: true;
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height: 20;
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}
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scale-grid#dialogueBackground {
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/* fill-width: true; */
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}
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/* text#dialogueText { */
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/* font : url("res/font/minecraftia_regular_6.fnt"); */
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/* } */
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104
src/Game.hx
104
src/Game.hx
@ -7,13 +7,8 @@ import scene.GameScene;
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import event.EventBus;
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import event.ChangeSceneEvent;
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import Const;
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import dialogue.DialogueBox;
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import listeners.DialogueBoxController;
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import dialogue.DialogueManager;
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import dialogue.event.LineShown;
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import dialogue.event.OptionsShown;
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import dialogue.event.OptionSelected;
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import dialogue.event.DialogueComplete;
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import dialogue.event.NextLine;
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import dialogue.command.OpenRoomCommand;
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@:uiComp("game-container")
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@ -31,24 +26,20 @@ class GameContainer extends h2d.Flow implements h2d.domkit.Object {
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}
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class Game extends hxd.App {
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public var font:h2d.Font;
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public var curDialogue:h2d.Object;
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public var options:Array<h2d.ScaleGrid> = [];
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public var dialogueManager:DialogueManager;
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public var globalEventBus:EventBus;
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public static var loader = new tiled.Tiled();
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public static var current:Game; // Current Game (singleton)
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var layer:Layers;
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public var font:h2d.Font;
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public var options:Array<h2d.ScaleGrid> = [];
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public var dialogueManager:DialogueManager;
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public var root:GameContainer;
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public var console:Console;
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public var globalEventBus:EventBus;
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var dialogueBoxController:DialogueBoxController;
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var layer:Layers;
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var style = null;
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public static var loader = new tiled.Tiled();
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override function init() {
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s2d.scaleMode = Stretch(Const.W, Const.H);
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layer = new Layers(s2d);
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@ -62,7 +53,6 @@ class Game extends hxd.App {
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root = new GameContainer();
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root.horizontalAlign = root.verticalAlign = Middle;
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// s2d.add(root);
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layer.addChildAt(root, 1);
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onResize();
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@ -72,14 +62,13 @@ class Game extends hxd.App {
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style.addObject(root);
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font = Res.font.minecraftia_regular_6.toFont();
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font.resizeTo(18);
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#if debug
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console = new Console(font);
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layer.addChildAt(console, 4);
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#end
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font.resizeTo(20);
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globalEventBus = new EventBus(console);
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globalEventBus.subscribe(ChangeSceneEvent, onChangeScene);
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@ -89,12 +78,15 @@ class Game extends hxd.App {
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var yarnFileNames = [hxd.Res.text.intro.entry.name, hxd.Res.text.rooms.entry.name,];
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dialogueManager.load(yarnText, yarnFileNames);
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globalEventBus.subscribe(LineShown, dialogue);
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globalEventBus.subscribe(OptionsShown, renderOptions);
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globalEventBus.subscribe(OptionSelected, onOptionSelected);
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globalEventBus.subscribe(DialogueComplete, onDialogueComplete);
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dialogueManager.addCommandHandler(new OpenRoomCommand(globalEventBus));
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var dialogueParent = new h2d.Flow();
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dialogueParent.dom = domkit.Properties.create("flow", dialogueParent);
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dialogueParent.dom.addClass('dialogue-container');
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style.addObject(dialogueParent);
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layer.addChildAt(dialogueParent, 2);
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dialogueBoxController = new DialogueBoxController(globalEventBus, dialogueParent, style);
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#if debug
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setGameScene(new WorldMapScene(root));
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#else
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@ -116,70 +108,6 @@ class Game extends hxd.App {
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style.sync();
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}
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function dialogue(event:LineShown) {
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if (curDialogue != null) {
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curDialogue.remove();
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}
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var d = new DialogueBox(Const.W, 100, event.line());
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d.y = 0;
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d.onClick = function() {
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globalEventBus.publishEvent(new NextLine());
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};
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curDialogue = d;
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}
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function renderOptions(event:OptionsShown) {
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for (option in event.options) {
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addOption(option.text, option.enabled, function() {
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if (option.enabled) {
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globalEventBus.publishEvent(new OptionSelected(option.index));
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}
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});
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}
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}
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function newPanel(w, h) {
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var g = new h2d.ScaleGrid(Res.ui.toTile(), 5, 5);
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g.width = w;
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g.height = h;
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g.colorKey = 0xFF00FF;
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root.scene.getH2dObject().getScene().add(g, 1);
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return g;
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}
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function addOption(o:String, enabled:Bool, callback:() -> Void) {
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var spr = newPanel(Const.W, 60);
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curDialogue.addChild(spr);
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var tf = new h2d.Text(font, spr);
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if (!enabled) {
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tf.color = new Vector4(0.5, 0.5, 0.5, 1);
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}
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tf.text = o;
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tf.x = 10;
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tf.y = 10;
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spr.x = 0;
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spr.y = 100 + options.length * 60;
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var int = new h2d.Interactive(spr.width, spr.height, spr);
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int.onClick = function(_) {
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callback();
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}
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int.cursor = Button;
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options.push(spr);
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return spr;
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}
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function onOptionSelected(event:OptionSelected) {
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for (o in options) {
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o.remove();
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}
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options.splice(0, options.length);
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}
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function onDialogueComplete(event:DialogueComplete) {
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curDialogue.remove();
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}
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public function onChangeScene(event:ChangeSceneEvent) {
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setGameScene(event.newScene);
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}
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135
src/components/DialogueBoxComponent.hx
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135
src/components/DialogueBoxComponent.hx
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@ -0,0 +1,135 @@
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package components;
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import dialogue.event.NextLine;
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@:uiComp("dialogue-option")
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class DialogueOptionComponent extends h2d.Flow implements h2d.domkit.Object {
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static var SRC = <dialogue-option>
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<text text={label} public font={Game.current.font} id="labelTxt" />
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</dialogue-option>;
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public var label(get, set):String;
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function get_label()
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return labelTxt.text;
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function set_label(s) {
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labelTxt.text = s;
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return s;
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}
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public function new(label:String, ?parent) {
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super(parent);
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initComponent();
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enableInteractive = true;
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interactive.onClick = function(_) onClick();
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interactive.onOver = function(_) {
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dom.hover = true;
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};
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interactive.onPush = function(_) {
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dom.active = true;
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};
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interactive.onRelease = function(_) {
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dom.active = false;
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};
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interactive.onOut = function(_) {
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dom.hover = false;
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};
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}
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public dynamic function onClick() {}
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}
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@:uiComp("dialogue-options")
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class DialogueOptionsComponent extends h2d.Flow implements h2d.domkit.Object {
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static var SRC = <dialogue-options>
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${options}
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</dialogue-options>;
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public var options:Array<DialogueOptionComponent>;
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}
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@:uiComp("dialogue-box")
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class DialogueBoxComponent extends h2d.Flow implements h2d.domkit.Object {
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var timer:haxe.Timer;
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var chan:hxd.snd.Channel;
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var textPos:Int = 0;
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var game:Game;
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static var SRC = <dialogue-box>
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<scale-grid id="dialogueBackground">
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<text text={displayedText} public font={Game.current.font} id="dialogueText" />
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</scale-grid>
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</dialogue-box>
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public var displayedText(get, set):String;
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function get_displayedText()
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return dialogueText.text;
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function set_displayedText(s) {
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dialogueText.text = s;
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return s;
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}
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public var internalText(default, set):String;
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function set_internalText(t) {
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internalText = t;
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timer = new haxe.Timer(30);
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timer.run = updateText;
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displayedText = "";
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textPos = 0;
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return t;
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}
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public function new(text:String, ?parent) {
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this.game = Game.current;
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super(parent);
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initComponent();
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internalText = text;
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this.dialogueBackground.tile = Res.ui.toTile();
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this.dialogueBackground.borderWidth = 5;
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this.dialogueBackground.borderHeight = 5;
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this.dialogueBackground.colorKey = 0xFF00FF;
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this.dialogueBackground.width = this.innerWidth;
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this.dialogueBackground.height = this.innerHeight;
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// trace(this.dialogueBackground.width);
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enableInteractive = true;
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interactive.onClick = function(_) onClick();
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}
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function updateText() {
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if (textPos == internalText.length) {
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timer.stop();
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// onReady();
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// if (chan != null)
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// chan.stop();
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return;
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}
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// if (chan != null) {
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// switch (text.charCodeAt(textPos)) {
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// case " ".code, "\n".code:
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// chan.volume = 0;
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// default:
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// if (chan.volume == 0)
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// chan.volume = 1
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// else
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// chan.volume *= 0.9;
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// }
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// }
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textPos++;
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displayedText = internalText.substr(0, textPos);
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}
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public dynamic function onClick() {
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if (textPos == internalText.length)
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Game.current.globalEventBus.publishEvent(new NextLine());
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else if (textPos < internalText.length) {
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textPos = internalText.length;
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displayedText = internalText;
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updateText();
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};
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}
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}
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@ -1,107 +0,0 @@
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package dialogue;
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class DialogueBox extends h2d.Object {
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var game:Game;
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var bg:h2d.ScaleGrid;
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var tf:h2d.Text;
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var timer:haxe.Timer;
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var int:h2d.Interactive;
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public var width(default, set):Int;
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public var height(default, set):Int;
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public var text(default, set):String;
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var textPos:Int = 0;
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var chan:hxd.snd.Channel;
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public function new(width:Int, height:Int, text:String) {
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super();
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if (text == null)
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text = "NULL";
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game = Game.current;
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cast(game.root, h2d.Object).getScene().add(this, 1);
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bg = new h2d.ScaleGrid(Res.ui.toTile(), 5, 5, this);
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bg.colorKey = 0xFF00FF;
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tf = new h2d.Text(game.font, this);
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tf.y = 5;
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tf.x = 7;
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tf.dropShadow = {
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dx: 0,
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dy: 1,
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color: 0,
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alpha: 0.3
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};
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int = new h2d.Interactive(0, 0, this);
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int.onClick = function(_) click();
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this.width = width;
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this.height = height;
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this.text = text;
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}
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override function onRemove() {
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super.onRemove();
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if (chan != null)
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chan.stop();
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timer.stop();
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}
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function updateText() {
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if (textPos == text.length) {
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timer.stop();
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onReady();
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if (chan != null)
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chan.stop();
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return;
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}
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if (chan != null) {
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switch (text.charCodeAt(textPos)) {
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case " ".code, "\n".code:
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chan.volume = 0;
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default:
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if (chan.volume == 0)
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chan.volume = 1
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else
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chan.volume *= 0.9;
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}
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}
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textPos++;
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tf.text = text.substr(0, textPos);
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}
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public function click() {
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if (textPos == text.length)
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onClick()
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else if (textPos < text.length) {
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textPos = text.length;
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tf.text = text;
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updateText();
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};
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}
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public dynamic function onClick() {}
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public dynamic function onReady() {}
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function set_text(t) {
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text = t;
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timer = new haxe.Timer(30);
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timer.run = updateText;
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tf.text = "";
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textPos = 0;
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return t;
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}
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function set_width(w:Int) {
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bg.width = w;
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int.width = w;
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tf.maxWidth = w - 14;
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tf.text = text;
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return width = w;
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}
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function set_height(h:Int) {
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bg.height = h;
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int.height = h;
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return height = h;
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}
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}
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@ -40,6 +40,7 @@ class EventBus {
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#end
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return;
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}
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trace('Publishing event $type');
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for (func in listeners.get(type))
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func(event);
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125
src/listeners/DialogueBoxController.hx
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125
src/listeners/DialogueBoxController.hx
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@ -0,0 +1,125 @@
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package listeners;
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import Game;
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import event.EventBus;
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import dialogue.DialogueManager;
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import dialogue.event.LineShown;
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import dialogue.event.OptionsShown;
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import dialogue.event.OptionSelected;
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import dialogue.event.DialogueComplete;
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import dialogue.event.NextLine;
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import components.DialogueBoxComponent;
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class DialogueBoxController {
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public var curDialogue:DialogueBoxComponent;
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var game:Game;
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var bg:h2d.ScaleGrid;
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var tf:h2d.Text;
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var int:h2d.Interactive;
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var eventBus:EventBus;
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var parent:h2d.Object;
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var style:h2d.domkit.Style;
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public function new(eventBus:EventBus, parent:h2d.Object, style:h2d.domkit.Style) {
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this.parent = parent;
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this.style = style;
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// game = Game.current;
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// parent.getScene().add(this, 1);
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// bg = new h2d.ScaleGrid(Res.ui.toTile(), 5, 5, this);
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// bg.colorKey = 0xFF00FF;
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// tf = new h2d.Text(game.font, this);
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// tf.y = 5;
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// tf.x = 7;
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// tf.dropShadow = {
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// dx: 0,
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// dy: 1,
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// color: 0,
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// alpha: 0.3
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// };
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// int = new h2d.Interactive(0, 0, this);
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// int.onClick = function(_) click();
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eventBus.subscribe(LineShown, dialogue);
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// eventBus.subscribe(OptionsShown, renderOptions);
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// eventBus.subscribe(OptionSelected, onOptionSelected);
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eventBus.subscribe(DialogueComplete, onDialogueComplete);
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}
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// override function onRemove() {
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// super.onRemove();
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// // if (chan != null)
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// // chan.stop();
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// // timer.stop();
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// }
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public dynamic function onClick() {}
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public dynamic function onReady() {}
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function dialogue(event:LineShown) {
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if (curDialogue != null) {
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curDialogue.remove();
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}
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var d = new DialogueBoxComponent(event.line(), this.parent);
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style.addObject(d);
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curDialogue = d;
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}
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// function renderOptions(event:OptionsShown) {
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// for (option in event.options) {
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// addOption(option.text, option.enabled, function() {
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// if (option.enabled) {
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// globalEventBus.publishEvent(new OptionSelected(option.index));
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// }
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// });
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// }
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// }
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//
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// function newPanel(w, h) {
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// var g = new h2d.ScaleGrid(Res.ui.toTile(), 5, 5);
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// g.width = w;
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||||
// g.height = h;
|
||||
// g.colorKey = 0xFF00FF;
|
||||
// root.scene.getH2dObject().getScene().add(g, 1);
|
||||
// return g;
|
||||
// }
|
||||
//
|
||||
// function addOption(o:String, enabled:Bool, callback:() -> Void) {
|
||||
// var spr = newPanel(Const.W, 60);
|
||||
// curDialogue.addChild(spr);
|
||||
// var tf = new h2d.Text(font, spr);
|
||||
// if (!enabled) {
|
||||
// tf.color = new Vector4(0.5, 0.5, 0.5, 1);
|
||||
// }
|
||||
// tf.text = o;
|
||||
// tf.x = 10;
|
||||
// tf.y = 10;
|
||||
// spr.x = 0;
|
||||
// spr.y = 100 + options.length * 60;
|
||||
// var int = new h2d.Interactive(spr.width, spr.height, spr);
|
||||
// int.onClick = function(_) {
|
||||
// callback();
|
||||
// }
|
||||
// int.cursor = Button;
|
||||
// options.push(spr);
|
||||
// return spr;
|
||||
// }
|
||||
//
|
||||
// function onOptionSelected(event:OptionSelected) {
|
||||
// for (o in options) {
|
||||
// o.remove();
|
||||
// }
|
||||
// options.splice(0, options.length);
|
||||
// }
|
||||
|
||||
function onDialogueComplete(event:DialogueComplete) {
|
||||
curDialogue.remove();
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user