Dialogue tweaks
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@ -1,16 +1,20 @@
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title: Room:quarters
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---
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<<declare $roll = 0>>
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<<declare $quartersIntroSeen = false>>
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<<declare $hangarKeyFound = false>>
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<<declare $sleepingMatSetUp = false>>
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<<if not $quartersIntroSeen>>
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You: It's the crew quarters.
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You: Well, it will be. Set-up hasn't started yet.
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You: That was meant to be one of my first jobs after defrost...
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You: ...but it doesn't exactly seem like a priority now.
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<<set $quartersIntroSeen to true>>
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<<endif>>
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You: Maybe there's something useful here?
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-> Search the lockers (perception) <<if not $hangarKeyFound>>
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<<set $roll to dice(6)>>
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<<if $roll > 2>>
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<<if $roll > 0>>
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You: Aha! A small piece of paper with the **hangar access code**.
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<<room hangar>>
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<<set $hangarKeyFound to true>>
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