This commit is contained in:
3wc 2024-02-16 03:52:16 -03:00
parent fd6b9ee8dd
commit 8be7c18d4f
6 changed files with 348 additions and 329 deletions

View File

@ -1,23 +1,19 @@
import h2d.Layers; import h2d.Layers;
import h2d.Console; import h2d.Console;
import h3d.Vector4; import h3d.Vector4;
import scene.TitleScene; import scene.TitleScene;
import scene.WorldMapScene; import scene.WorldMapScene;
import scene.GameScene; import scene.GameScene;
import event.EventBus; import event.EventBus;
import event.ChangeSceneEvent; import event.ChangeSceneEvent;
import Const; import Const;
import dialogue.DialogueBox; import dialogue.DialogueBox;
import dialogue.DialogueManager; import dialogue.DialogueManager;
import dialogue.event.LineShown; import dialogue.event.LineShown;
import dialogue.event.OptionsShown; import dialogue.event.OptionsShown;
import dialogue.event.OptionSelected; import dialogue.event.OptionSelected;
import dialogue.event.DialogueComplete; import dialogue.event.DialogueComplete;
import dialogue.event.NextLine; import dialogue.event.NextLine;
import dialogue.command.OpenRoomCommand; import dialogue.command.OpenRoomCommand;
@:uiComp("game-container") @:uiComp("game-container")
@ -41,11 +37,14 @@ class Game extends hxd.App {
public var dialogueManager:DialogueManager; public var dialogueManager:DialogueManager;
public var globalEventBus:EventBus; public var globalEventBus:EventBus;
public static var current:Game; // Current Game (singleton)
public static var current:Game; // Current Game (singleton)
var layer:Layers; var layer:Layers;
public var root:GameContainer; public var root:GameContainer;
public var console:Console; public var console:Console;
var style = null; var style = null;
public static var loader = new tiled.Tiled(); public static var loader = new tiled.Tiled();
@ -86,14 +85,8 @@ class Game extends hxd.App {
dialogueManager = new DialogueManager(globalEventBus); dialogueManager = new DialogueManager(globalEventBus);
var yarnText = [ var yarnText = [hxd.Res.text.intro.entry.getText(), hxd.Res.text.rooms.entry.getText(),];
hxd.Res.text.intro.entry.getText(), var yarnFileNames = [hxd.Res.text.intro.entry.name, hxd.Res.text.rooms.entry.name,];
hxd.Res.text.rooms.entry.getText(),
];
var yarnFileNames = [
hxd.Res.text.intro.entry.name,
hxd.Res.text.rooms.entry.name,
];
dialogueManager.load(yarnText, yarnFileNames); dialogueManager.load(yarnText, yarnFileNames);
globalEventBus.subscribe(LineShown, dialogue); globalEventBus.subscribe(LineShown, dialogue);
@ -155,7 +148,7 @@ class Game extends hxd.App {
return g; return g;
} }
function addOption(o: String, enabled : Bool, callback: () -> Void) { function addOption(o:String, enabled:Bool, callback:() -> Void) {
var spr = newPanel(Const.W, 60); var spr = newPanel(Const.W, 60);
curDialogue.addChild(spr); curDialogue.addChild(spr);
var tf = new h2d.Text(font, spr); var tf = new h2d.Text(font, spr);
@ -169,7 +162,7 @@ class Game extends hxd.App {
spr.y = 100 + options.length * 60; spr.y = 100 + options.length * 60;
var int = new h2d.Interactive(spr.width, spr.height, spr); var int = new h2d.Interactive(spr.width, spr.height, spr);
int.onClick = function(_) { int.onClick = function(_) {
callback(); callback();
} }
int.cursor = Button; int.cursor = Button;
options.push(spr); options.push(spr);

View File

@ -1,197 +1,229 @@
import h2d.col.Point; import h2d.col.Point;
import h2d.Object; import h2d.Object;
import h2d.SpriteBatch; import h2d.SpriteBatch;
import tiled.types.TmxLayer; import tiled.types.TmxLayer;
import tiled.types.TmxMap; import tiled.types.TmxMap;
using tiled.TiledTools; using tiled.TiledTools;
class TilemapLayer extends h2d.TileGroup { class TilemapLayer extends h2d.TileGroup {
public var map:TmxMap;
public var layer:TmxLayer;
public var map:TmxMap; public function new(map:TmxMap, layer:TmxLayer, ?parent:Object) {
public var layer:TmxLayer; this.map = map;
this.layer = layer;
super(parent);
for (c in layer.tileChunks) {
addChunk(c);
}
// TODO: Animations
}
public function new (map:TmxMap, layer:TmxLayer, ?parent:Object) { // public function gidAt(x:Int, y:Int):Int {
this.map = map; // if (x < 0 || x >= layer.width || y < 0 || y >= layer.height) return 0;
this.layer = layer; // return layer.data.tiles[y * layer.width + x].gid;
super(parent); // }
for (c in layer.tileChunks) { public function addChunk(chunk:TileChunk) {
addChunk(c); var tw = map.tileWidth;
} var th = map.tileHeight;
// TODO: Animations var ix = 0, iy = 0;
} var tiles = chunk.tiles, i = 0;
var tsets = map.tilesets;
// public function gidAt(x:Int, y:Int):Int { switch (map.orientation) {
// if (x < 0 || x >= layer.width || y < 0 || y >= layer.height) return 0; case Orthogonal:
// return layer.data.tiles[y * layer.width + x].gid; var cx = chunk.x * tw + layer.offsetX;
// } var cy = chunk.y * th + layer.offsetY;
public function addChunk(chunk:TileChunk) { while (i < tiles.length) {
var tw = map.tileWidth; var gid = tiles[i++];
var th = map.tileHeight; if (gid != 0) {
var ix = 0, iy = 0; var t = tsets.getImage(gid);
var tiles = chunk.tiles, i = 0; var x = cx + ix * tw;
var tsets = map.tilesets; var y = cy + iy * th + th - t.height;
switch (map.orientation) { if (gid.flippedHorizontally)
case Orthogonal: addTransform(x + t.width, y, -1, 1, 0, t);
var cx = chunk.x * tw + layer.offsetX; else if (gid.flippedVertically)
var cy = chunk.y * th + layer.offsetY; addTransform(x, y + t.height, 1, -1, 0, t);
while (i < tiles.length) { else if (gid.flippedDiagonally)
var gid = tiles[i++]; addTransform(x + t.width, y + t.height, -1, -1, 0, t);
if (gid != 0) { else
var t = tsets.getImage(gid); add(x, y, t);
var x = cx + ix * tw; }
var y = cy + iy * th + th - t.height; if (++ix == chunk.width) {
if (gid.flippedHorizontally) addTransform(x + t.width, y, -1, 1, 0, t); iy++;
else if (gid.flippedVertically) addTransform(x, y + t.height, 1, -1, 0, t); ix = 0;
else if (gid.flippedDiagonally) addTransform(x + t.width, y + t.height, -1, -1, 0, t); }
else add(x, y, t); }
} case Isometric:
if (++ix == chunk.width) { iy++; ix = 0; } var isoW = tw >> 1;
} var isoH = th >> 1;
case Isometric:
var isoW = tw >> 1;
var isoH = th >> 1;
var cx = (chunk.x - chunk.y) * isoW + layer.offsetX;
var cy = (chunk.x + chunk.y) * isoH + layer.offsetY;
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + (ix - iy) * isoW;
var y = cy + (ix + iy) * isoH + th - t.height;
if (gid.flippedHorizontally) addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically) addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally) addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else add(x, y, t);
}
if (++ix == chunk.width) { iy++; ix = 0; }
}
case Staggered(staggerYAxis, staggerIndexOdd):
var staggerX = 0, staggerY = 0, stepX = tw >> 1, stepY = th >> 1;
var cx = chunk.x * stepX + layer.offsetX;
var cy = chunk.y * stepY + layer.offsetY;
if (staggerYAxis) {
if (staggerIndexOdd) {
staggerX = tw >> 1;
} else {
staggerX = -(tw >> 1);
cx -= staggerX;
}
} else {
if (staggerIndexOdd) {
staggerY = th >> 1;
} else {
staggerY = -(tw >> 1);
cy -= staggerY;
}
}
cx += (chunk.x % 2) * staggerX;
cy += (chunk.y % 2) * staggerY;
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + ix * stepX + staggerX * (ix % 1);
var y = cy + iy * stepY + th - t.height;
if (gid.flippedHorizontally) addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically) addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally) addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else add(x, y, t);
}
if (++ix == chunk.width) { iy++; ix = 0; }
}
case Hexagonal(sideLength, staggerYAxis, staggerIndexOdd):
// TODO: Fix
var staggerX = 0, staggerY = 0, stepX, stepY;
var cx, cy;
if (staggerYAxis) {
stepX = tw;
stepY = (th + sideLength) >> 1;
cx = chunk.x * stepX + layer.offsetX;
cy = chunk.y * stepY + layer.offsetY;
if (staggerIndexOdd) {
staggerX = tw >> 1;
} else {
staggerX = -(tw >> 1);
cx -= staggerX;
}
} else {
stepX = (tw + sideLength) >> 1;
stepY = th;
cx = chunk.x * stepX + layer.offsetX;
cy = chunk.y * stepY + layer.offsetY;
if (staggerIndexOdd) {
staggerY = th >> 1;
} else {
staggerY = -(tw >> 1);
cy -= staggerY;
}
}
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + ix * stepX;
var y = cy + iy * stepY + th - t.height;
if (gid.flippedHorizontally) addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically) addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally) addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else add(x, y, t);
}
if (++ix == chunk.width) { iy++; ix = 0; }
}
}
}
public function addTile(tx:Int, ty:Int, ox:Float, oy:Float, gid:TmxTileIndex) {
if (gid == 0) return;
var t = map.tilesets.getImage(gid);
if (t != null) {
var x, y;
switch (map.orientation) {
case Orthogonal:
x = tx * map.tileWidth + ox;
y = ty * map.tileHeight + oy;
case Isometric:
x = (tx - ty) * (map.tileWidth >> 1) + ox;
y = (tx + ty) * (map.tileHeight >> 1) + oy;
case Staggered(staggerYAxis, staggerIndexOdd):
if (staggerYAxis) {
y = ty * (map.tileHeight >> 1);
if (staggerIndexOdd)
x = tx * map.tileWidth + (tx % 2) * (map.tileWidth >> 1);
else
x = tx * map.tileWidth + ((tx + 1) % 2) * (map.tileWidth >> 1);
} else {
x = tx * (map.tileWidth >> 1);
if (staggerIndexOdd)
y = ty * map.tileHeight + (tx % 2) * (map.tileHeight >> 1);
else
y = ty * map.tileHeight + ((tx + 1) % 2) * (map.tileHeight >> 1);
}
case Hexagonal(sideLength, staggerYAxis, staggerIndexOdd):
if (staggerYAxis) {
y = ty * ((map.tileHeight + sideLength) >> 1);
if (staggerIndexOdd)
x = tx * map.tileWidth + (tx % 2) * (map.tileWidth >> 1);
else
x = tx * map.tileWidth + ((tx + 1) % 2) * (map.tileWidth >> 1);
} else {
x = tx * ((map.tileWidth + sideLength) >> 1);
if (staggerIndexOdd)
y = ty * map.tileHeight + (tx % 2) * (map.tileHeight >> 1);
else
y = ty * map.tileHeight + ((tx + 1) % 2) * (map.tileHeight >> 1);
}
}
if (gid.flippedHorizontally) addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically) addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally) addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else add(x, y, t);
}
}
var cx = (chunk.x - chunk.y) * isoW + layer.offsetX;
var cy = (chunk.x + chunk.y) * isoH + layer.offsetY;
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + (ix - iy) * isoW;
var y = cy + (ix + iy) * isoH + th - t.height;
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
if (++ix == chunk.width) {
iy++;
ix = 0;
}
}
case Staggered(staggerYAxis, staggerIndexOdd):
var staggerX = 0,
staggerY = 0,
stepX = tw >> 1,
stepY = th >> 1;
var cx = chunk.x * stepX + layer.offsetX;
var cy = chunk.y * stepY + layer.offsetY;
if (staggerYAxis) {
if (staggerIndexOdd) {
staggerX = tw >> 1;
} else {
staggerX = -(tw >> 1);
cx -= staggerX;
}
} else {
if (staggerIndexOdd) {
staggerY = th >> 1;
} else {
staggerY = -(tw >> 1);
cy -= staggerY;
}
}
cx += (chunk.x % 2) * staggerX;
cy += (chunk.y % 2) * staggerY;
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + ix * stepX + staggerX * (ix % 1);
var y = cy + iy * stepY + th - t.height;
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
if (++ix == chunk.width) {
iy++;
ix = 0;
}
}
case Hexagonal(sideLength, staggerYAxis, staggerIndexOdd):
// TODO: Fix
var staggerX = 0, staggerY = 0, stepX, stepY;
var cx, cy;
if (staggerYAxis) {
stepX = tw;
stepY = (th + sideLength) >> 1;
cx = chunk.x * stepX + layer.offsetX;
cy = chunk.y * stepY + layer.offsetY;
if (staggerIndexOdd) {
staggerX = tw >> 1;
} else {
staggerX = -(tw >> 1);
cx -= staggerX;
}
} else {
stepX = (tw + sideLength) >> 1;
stepY = th;
cx = chunk.x * stepX + layer.offsetX;
cy = chunk.y * stepY + layer.offsetY;
if (staggerIndexOdd) {
staggerY = th >> 1;
} else {
staggerY = -(tw >> 1);
cy -= staggerY;
}
}
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + ix * stepX;
var y = cy + iy * stepY + th - t.height;
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
if (++ix == chunk.width) {
iy++;
ix = 0;
}
}
}
}
public function addTile(tx:Int, ty:Int, ox:Float, oy:Float, gid:TmxTileIndex) {
if (gid == 0)
return;
var t = map.tilesets.getImage(gid);
if (t != null) {
var x, y;
switch (map.orientation) {
case Orthogonal:
x = tx * map.tileWidth + ox;
y = ty * map.tileHeight + oy;
case Isometric:
x = (tx - ty) * (map.tileWidth >> 1) + ox;
y = (tx + ty) * (map.tileHeight >> 1) + oy;
case Staggered(staggerYAxis, staggerIndexOdd):
if (staggerYAxis) {
y = ty * (map.tileHeight >> 1);
if (staggerIndexOdd)
x = tx * map.tileWidth + (tx % 2) * (map.tileWidth >> 1);
else
x = tx * map.tileWidth + ((tx + 1) % 2) * (map.tileWidth >> 1);
} else {
x = tx * (map.tileWidth >> 1);
if (staggerIndexOdd)
y = ty * map.tileHeight + (tx % 2) * (map.tileHeight >> 1);
else
y = ty * map.tileHeight + ((tx + 1) % 2) * (map.tileHeight >> 1);
}
case Hexagonal(sideLength, staggerYAxis, staggerIndexOdd):
if (staggerYAxis) {
y = ty * ((map.tileHeight + sideLength) >> 1);
if (staggerIndexOdd)
x = tx * map.tileWidth + (tx % 2) * (map.tileWidth >> 1);
else
x = tx * map.tileWidth + ((tx + 1) % 2) * (map.tileWidth >> 1);
} else {
x = tx * ((map.tileWidth + sideLength) >> 1);
if (staggerIndexOdd)
y = ty * map.tileHeight + (tx % 2) * (map.tileHeight >> 1);
else
y = ty * map.tileHeight + ((tx + 1) % 2) * (map.tileHeight >> 1);
}
}
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
}
} }

View File

@ -10,7 +10,6 @@ import hxyarn.dialogue.OptionSet;
import hxyarn.dialogue.markup.MarkupParseResult; import hxyarn.dialogue.markup.MarkupParseResult;
import hxyarn.compiler.Compiler; import hxyarn.compiler.Compiler;
import hxyarn.compiler.CompilationJob; import hxyarn.compiler.CompilationJob;
import event.EventBus; import event.EventBus;
import dialogue.command.ICommandHandler; import dialogue.command.ICommandHandler;
import dialogue.event.LineShown; import dialogue.event.LineShown;
@ -22,146 +21,144 @@ import dialogue.event.StartDialogueNode;
import dialogue.event.DialogueComplete; import dialogue.event.DialogueComplete;
class DialogueManager { class DialogueManager {
public var eventBus:EventBus; public var eventBus:EventBus;
var storage = new MemoryVariableStore(); var storage = new MemoryVariableStore();
var dialogue:Dialogue; var dialogue:Dialogue;
var stringTable:Map<String, StringInfo>; var stringTable:Map<String, StringInfo>;
var commandHandlers = new Map<String, ICommandHandler>(); var commandHandlers = new Map<String, ICommandHandler>();
public var waitingForOption:Bool = false; public var waitingForOption:Bool = false;
public function new(eventBus:EventBus) { public function new(eventBus:EventBus) {
this.eventBus = eventBus; this.eventBus = eventBus;
dialogue = new Dialogue(new MemoryVariableStore()); dialogue = new Dialogue(new MemoryVariableStore());
dialogue.logDebugMessage = this.logDebugMessage; dialogue.logDebugMessage = this.logDebugMessage;
dialogue.logErrorMessage = this.logErrorMessage; dialogue.logErrorMessage = this.logErrorMessage;
dialogue.lineHandler = this.lineHandler; dialogue.lineHandler = this.lineHandler;
dialogue.optionsHandler = this.optionsHandler; dialogue.optionsHandler = this.optionsHandler;
dialogue.commandHandler = this.commandHandler; dialogue.commandHandler = this.commandHandler;
dialogue.nodeCompleteHandler = this.nodeCompleteHandler; dialogue.nodeCompleteHandler = this.nodeCompleteHandler;
dialogue.nodeStartHandler = this.nodeStartHandler; dialogue.nodeStartHandler = this.nodeStartHandler;
dialogue.dialogueCompleteHandler = this.dialogueCompleteHandler; dialogue.dialogueCompleteHandler = this.dialogueCompleteHandler;
eventBus.subscribe(NextLine, this.nextLine); eventBus.subscribe(NextLine, this.nextLine);
eventBus.subscribe(OptionSelected, this.optionSelected); eventBus.subscribe(OptionSelected, this.optionSelected);
eventBus.subscribe(StartDialogueNode, function(event) { eventBus.subscribe(StartDialogueNode, function(event) {
this.runNode(event.node); this.runNode(event.node);
}); });
} }
public function load(text:Array<String>, fileNames:Array<String>) { public function load(text:Array<String>, fileNames:Array<String>) {
var job = CompilationJob.createFromStrings(text, fileNames, dialogue.library); var job = CompilationJob.createFromStrings(text, fileNames, dialogue.library);
var compiler = Compiler.compile(job); var compiler = Compiler.compile(job);
stringTable = compiler.stringTable; stringTable = compiler.stringTable;
dialogue.addProgram(compiler.program); dialogue.addProgram(compiler.program);
} }
public function runNode(nodeName:String) { public function runNode(nodeName:String) {
dialogue.setNode(nodeName); dialogue.setNode(nodeName);
dialogue.resume(); dialogue.resume();
} }
public function unload() { public function unload() {
dialogue.unloadAll(); dialogue.unloadAll();
} }
public function resume() { public function resume() {
dialogue.resume(); dialogue.resume();
} }
public function logDebugMessage(message:String):Void { public function logDebugMessage(message:String):Void {}
}
public function logErrorMessage(message:String):Void { public function logErrorMessage(message:String):Void {}
}
public function nextLine(event:NextLine) { public function nextLine(event:NextLine) {
if ((dialogue.isActive()) && (!waitingForOption)) if ((dialogue.isActive()) && (!waitingForOption))
dialogue.resume(); dialogue.resume();
} }
public function lineHandler(line:Line):Void { public function lineHandler(line:Line):Void {
var text = getComposedTextForLine(line); var text = getComposedTextForLine(line);
eventBus.publishEvent(new LineShown(text)); eventBus.publishEvent(new LineShown(text));
} }
public function optionSelected(event:OptionSelected) { public function optionSelected(event:OptionSelected) {
dialogue.setSelectedOption(event.index); dialogue.setSelectedOption(event.index);
dialogue.resume(); dialogue.resume();
waitingForOption = false; waitingForOption = false;
} }
public function optionsHandler(options:OptionSet) { public function optionsHandler(options:OptionSet) {
var optionCount = options.options.length; var optionCount = options.options.length;
var optionChoices = new Array<OptionChoice>(); var optionChoices = new Array<OptionChoice>();
for (i => option in options.options) { for (i => option in options.options) {
var markup = getComposedTextForLine(option.line); var markup = getComposedTextForLine(option.line);
optionChoices.push({ optionChoices.push({
text: markup.text, text: markup.text,
index: i, index: i,
enabled: option.enabled, enabled: option.enabled,
markup: markup markup: markup
}); });
} }
eventBus.publishEvent(new OptionsShown(optionChoices)); eventBus.publishEvent(new OptionsShown(optionChoices));
waitingForOption = true; waitingForOption = true;
} }
public function getComposedTextForLine(line:Line):MarkupParseResult { public function getComposedTextForLine(line:Line):MarkupParseResult {
var substitutedText = Dialogue.expandSubstitutions(stringTable[line.id].text, line.substitutions); var substitutedText = Dialogue.expandSubstitutions(stringTable[line.id].text, line.substitutions);
return dialogue.parseMarkup(substitutedText); return dialogue.parseMarkup(substitutedText);
} }
public function commandHandler(command:Command) {
var parts = command.text.split(' ');
var key = parts.shift();
if (commandHandlers.exists(key)) {
if (commandHandlers.get(key).handleCommand(parts)) {
resume();
return;
}
}
public function commandHandler(command:Command) {
var parts = command.text.split(' ');
var key = parts.shift();
if (commandHandlers.exists(key)) {
if (commandHandlers.get(key).handleCommand(parts)) {
resume(); resume();
return;
}
} }
resume(); public function addCommandHandler(handler:ICommandHandler) {
} if (handler.commandName == null || handler.commandName == "") {
trace("Command handler has no command name");
return;
}
public function addCommandHandler(handler:ICommandHandler) { commandHandlers.set(handler.commandName, handler);
if (handler.commandName == null || handler.commandName == "") {
trace("Command handler has no command name");
return;
} }
commandHandlers.set(handler.commandName, handler); public function nodeCompleteHandler(nodeName:String) {}
}
public function nodeCompleteHandler(nodeName:String) {} public function nodeStartHandler(nodeName:String) {}
public function nodeStartHandler(nodeName:String) {} public function dialogueCompleteHandler() {
eventBus.publishEvent(new DialogueComplete(""));
}
public function dialogueCompleteHandler() { public function getNodeNames(?includesTag = "") {
eventBus.publishEvent(new DialogueComplete("")); var nodeNames = [];
} for (nodeName in dialogue.allNodes) {
if (includesTag == "") {
nodeNames.push(nodeName);
continue;
}
public function getNodeNames(?includesTag = "") { var tags = dialogue.getTagsForNode(nodeName);
var nodeNames = []; if (tags.contains(includesTag)) {
for (nodeName in dialogue.allNodes) { nodeNames.push(nodeName);
if (includesTag == "") { }
nodeNames.push(nodeName); }
continue; return nodeNames;
} }
var tags = dialogue.getTagsForNode(nodeName);
if (tags.contains(includesTag)) {
nodeNames.push(nodeName);
}
}
return nodeNames;
}
} }

View File

@ -1,5 +1,5 @@
package scene; package scene;
interface GameScene { interface GameScene {
function getH2dObject():h2d.Object; function getH2dObject():h2d.Object;
} }

View File

@ -1,9 +1,7 @@
package scene; package scene;
import scene.WorldMapScene; import scene.WorldMapScene;
import event.ChangeSceneEvent; import event.ChangeSceneEvent;
import components.MenubuttonComponent; import components.MenubuttonComponent;
@:uiComp("heading") @:uiComp("heading")
@ -41,12 +39,11 @@ class TitleScene extends h2d.Flow implements GameScene implements h2d.domkit.Obj
} }
#if hl #if hl
btnQuit.onClick = function() { btnQuit.onClick = function() {
Sys.exit(0); Sys.exit(0);
} }
#else #else
btnQuit.remove(); btnQuit.remove();
#end #end
} }
public function getH2dObject() { public function getH2dObject() {

View File

@ -5,9 +5,9 @@ import event.OpenRoomEvent;
import TilemapLayer; import TilemapLayer;
typedef Room = { typedef Room = {
rect:h2d.Graphics, rect:h2d.Graphics,
area:h2d.Interactive, area:h2d.Interactive,
isOpen:Bool isOpen:Bool
} }
@:uiComp("world-map-scene") @:uiComp("world-map-scene")
@ -15,7 +15,7 @@ class WorldMapScene extends h2d.Flow implements GameScene implements h2d.domkit.
public var width:Int; public var width:Int;
public var height:Int; public var height:Int;
var rooms:Map<String,Room> = new Map<String,Room>(); var rooms:Map<String, Room> = new Map<String, Room>();
public function new(?parent) { public function new(?parent) {
super(parent); super(parent);
@ -28,9 +28,9 @@ class WorldMapScene extends h2d.Flow implements GameScene implements h2d.domkit.
Game.current.globalEventBus.subscribe(OpenRoomEvent, openRoom); Game.current.globalEventBus.subscribe(OpenRoomEvent, openRoom);
for (layer in (map.layers)) { for (layer in (map.layers)) {
switch(layer.kind) { switch (layer.kind) {
case TTileLayer: case TTileLayer:
var l = new TilemapLayer(map, layer, root); var l = new TilemapLayer(map, layer, root);
case TObjectGroup: case TObjectGroup:
for (obj in layer.objects) { for (obj in layer.objects) {
var rect = new h2d.Graphics(root); var rect = new h2d.Graphics(root);
@ -59,7 +59,7 @@ class WorldMapScene extends h2d.Flow implements GameScene implements h2d.domkit.
#if debug #if debug
trace('skipping intro dialogue'); trace('skipping intro dialogue');
Game.current.globalEventBus.publishEvent(new OpenRoomEvent("quarters")); Game.current.globalEventBus.publishEvent(new OpenRoomEvent("quarters"));
#else #else
Game.current.globalEventBus.publishEvent(new StartDialogueNode("Intro")); Game.current.globalEventBus.publishEvent(new StartDialogueNode("Intro"));
#end #end
} }