glasshouse/src/TilemapLayer.hx

230 lines
6.4 KiB
Haxe

import h2d.col.Point;
import h2d.Object;
import h2d.SpriteBatch;
import tiled.types.TmxLayer;
import tiled.types.TmxMap;
using tiled.TiledTools;
class TilemapLayer extends h2d.TileGroup {
public var map:TmxMap;
public var layer:TmxLayer;
public function new(map:TmxMap, layer:TmxLayer, ?parent:Object) {
this.map = map;
this.layer = layer;
super(parent);
for (c in layer.tileChunks) {
addChunk(c);
}
// TODO: Animations
}
// public function gidAt(x:Int, y:Int):Int {
// if (x < 0 || x >= layer.width || y < 0 || y >= layer.height) return 0;
// return layer.data.tiles[y * layer.width + x].gid;
// }
public function addChunk(chunk:TileChunk) {
var tw = map.tileWidth;
var th = map.tileHeight;
var ix = 0, iy = 0;
var tiles = chunk.tiles, i = 0;
var tsets = map.tilesets;
switch (map.orientation) {
case Orthogonal:
var cx = chunk.x * tw + layer.offsetX;
var cy = chunk.y * th + layer.offsetY;
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + ix * tw;
var y = cy + iy * th + th - t.height;
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
if (++ix == chunk.width) {
iy++;
ix = 0;
}
}
case Isometric:
var isoW = tw >> 1;
var isoH = th >> 1;
var cx = (chunk.x - chunk.y) * isoW + layer.offsetX;
var cy = (chunk.x + chunk.y) * isoH + layer.offsetY;
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + (ix - iy) * isoW;
var y = cy + (ix + iy) * isoH + th - t.height;
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
if (++ix == chunk.width) {
iy++;
ix = 0;
}
}
case Staggered(staggerYAxis, staggerIndexOdd):
var staggerX = 0,
staggerY = 0,
stepX = tw >> 1,
stepY = th >> 1;
var cx = chunk.x * stepX + layer.offsetX;
var cy = chunk.y * stepY + layer.offsetY;
if (staggerYAxis) {
if (staggerIndexOdd) {
staggerX = tw >> 1;
} else {
staggerX = -(tw >> 1);
cx -= staggerX;
}
} else {
if (staggerIndexOdd) {
staggerY = th >> 1;
} else {
staggerY = -(tw >> 1);
cy -= staggerY;
}
}
cx += (chunk.x % 2) * staggerX;
cy += (chunk.y % 2) * staggerY;
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + ix * stepX + staggerX * (ix % 1);
var y = cy + iy * stepY + th - t.height;
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
if (++ix == chunk.width) {
iy++;
ix = 0;
}
}
case Hexagonal(sideLength, staggerYAxis, staggerIndexOdd):
// TODO: Fix
var staggerX = 0, staggerY = 0, stepX, stepY;
var cx, cy;
if (staggerYAxis) {
stepX = tw;
stepY = (th + sideLength) >> 1;
cx = chunk.x * stepX + layer.offsetX;
cy = chunk.y * stepY + layer.offsetY;
if (staggerIndexOdd) {
staggerX = tw >> 1;
} else {
staggerX = -(tw >> 1);
cx -= staggerX;
}
} else {
stepX = (tw + sideLength) >> 1;
stepY = th;
cx = chunk.x * stepX + layer.offsetX;
cy = chunk.y * stepY + layer.offsetY;
if (staggerIndexOdd) {
staggerY = th >> 1;
} else {
staggerY = -(tw >> 1);
cy -= staggerY;
}
}
while (i < tiles.length) {
var gid = tiles[i++];
if (gid != 0) {
var t = tsets.getImage(gid);
var x = cx + ix * stepX;
var y = cy + iy * stepY + th - t.height;
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
if (++ix == chunk.width) {
iy++;
ix = 0;
}
}
}
}
public function addTile(tx:Int, ty:Int, ox:Float, oy:Float, gid:TmxTileIndex) {
if (gid == 0)
return;
var t = map.tilesets.getImage(gid);
if (t != null) {
var x, y;
switch (map.orientation) {
case Orthogonal:
x = tx * map.tileWidth + ox;
y = ty * map.tileHeight + oy;
case Isometric:
x = (tx - ty) * (map.tileWidth >> 1) + ox;
y = (tx + ty) * (map.tileHeight >> 1) + oy;
case Staggered(staggerYAxis, staggerIndexOdd):
if (staggerYAxis) {
y = ty * (map.tileHeight >> 1);
if (staggerIndexOdd)
x = tx * map.tileWidth + (tx % 2) * (map.tileWidth >> 1);
else
x = tx * map.tileWidth + ((tx + 1) % 2) * (map.tileWidth >> 1);
} else {
x = tx * (map.tileWidth >> 1);
if (staggerIndexOdd)
y = ty * map.tileHeight + (tx % 2) * (map.tileHeight >> 1);
else
y = ty * map.tileHeight + ((tx + 1) % 2) * (map.tileHeight >> 1);
}
case Hexagonal(sideLength, staggerYAxis, staggerIndexOdd):
if (staggerYAxis) {
y = ty * ((map.tileHeight + sideLength) >> 1);
if (staggerIndexOdd)
x = tx * map.tileWidth + (tx % 2) * (map.tileWidth >> 1);
else
x = tx * map.tileWidth + ((tx + 1) % 2) * (map.tileWidth >> 1);
} else {
x = tx * ((map.tileWidth + sideLength) >> 1);
if (staggerIndexOdd)
y = ty * map.tileHeight + (tx % 2) * (map.tileHeight >> 1);
else
y = ty * map.tileHeight + ((tx + 1) % 2) * (map.tileHeight >> 1);
}
}
if (gid.flippedHorizontally)
addTransform(x + t.width, y, -1, 1, 0, t);
else if (gid.flippedVertically)
addTransform(x, y + t.height, 1, -1, 0, t);
else if (gid.flippedDiagonally)
addTransform(x + t.width, y + t.height, -1, -1, 0, t);
else
add(x, y, t);
}
}
}