glasshouse/res/text/rooms.yarn

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title: Room:quarters
---
<<declare $roll = 0>>
<<declare $quartersIntroSeen = false>>
<<declare $hangarKeyFound = false>>
<<declare $sleepingMatSetUp = false>>
<<if not $quartersIntroSeen>>
You: It's the [room]crew quarters[/room].
You: Well, it will be. Set-up hasn't started yet.
You: That was meant to be one of my first jobs after defrost...
You: ...but it doesn't exactly seem like a priority now.
<<set $quartersIntroSeen to true>>
<<endif>>
You: Maybe there's something useful here?
-> Search the lockers [ability](perception)[/ability] <<if not $hangarKeyFound>>
<<set $roll to dice(6)>>
<<if $roll > 0>>
You: Aha! A small piece of paper with the [item]access code[/item] for the [room]hangar[/room].
<<room hangar>>
<<set $hangarKeyFound to true>>
<<else>>
You: Just some dust bunnies. Guess they stowed away from Earth.
<<endif>>
-> Set up a sleeping mat [ability](ingenuity)[/ability] <<if not $sleepingMatSetUp>>
<<set $roll to dice(6)>>
<<if $roll > 2>>
You: Nice, at least I have somewhere to crash now.
<<set $sleepingMatSetUp to true>>
<<else>>
You: [failure]Hmm, I was never good at this camping stuff. Maybe I can find somewhere else to rest.[/failure]
<<endif>>
-> Leave
===
title: Room:hangar
---
You: The [room]hangar[/room] seems eerily deserted.
===
title: Room not open
---
You: Hmm, that part of the ship is still inaccessible. I wonder how to get in?
<<room hangar>>
===