43 lines
1.4 KiB
Plaintext
43 lines
1.4 KiB
Plaintext
title: Room:quarters
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---
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<<declare $roll = 0>>
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<<declare $quartersIntroSeen = false>>
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<<declare $hangarKeyFound = false>>
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<<declare $sleepingMatSetUp = false>>
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<<if not $quartersIntroSeen>>
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You: It's the [room]crew quarters[/room].
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You: Well, it will be. Set-up hasn't started yet.
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You: That was meant to be one of my first jobs after defrost...
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You: ...but it doesn't exactly seem like a priority now.
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<<set $quartersIntroSeen to true>>
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<<endif>>
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You: Maybe there's something useful here?
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-> Search the lockers [ability](perception)[/ability] <<if not $hangarKeyFound>>
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<<set $roll to dice(6)>>
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<<if $roll > 0>>
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You: Aha! A small piece of paper with the [item]access code[/item] for the [room]hangar[/room].
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<<room hangar>>
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<<set $hangarKeyFound to true>>
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<<else>>
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You: Just some dust bunnies. Guess they stowed away from Earth.
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<<endif>>
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-> Set up a sleeping mat [ability](ingenuity)[/ability] <<if not $sleepingMatSetUp>>
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<<set $roll to dice(6)>>
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<<if $roll > 2>>
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You: Nice, at least I have somewhere to crash now.
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<<set $sleepingMatSetUp to true>>
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<<else>>
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You: [failure]Hmm, I was never good at this camping stuff. Maybe I can find somewhere else to rest.[/failure]
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<<endif>>
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-> Leave
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===
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title: Room:hangar
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---
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You: The [room]hangar[/room] seems eerily deserted.
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===
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title: Room not open
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---
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You: Hmm, that part of the ship is still inaccessible. I wonder how to get in?
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<<room hangar>>
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===
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