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https://github.com/biobulkbende/biobulkbende.org.git
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139 lines
4.1 KiB
JavaScript
139 lines
4.1 KiB
JavaScript
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module.exports = ForeverAgent
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ForeverAgent.SSL = ForeverAgentSSL
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var util = require('util')
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, Agent = require('http').Agent
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, net = require('net')
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, tls = require('tls')
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, AgentSSL = require('https').Agent
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function getConnectionName(host, port) {
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var name = ''
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if (typeof host === 'string') {
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name = host + ':' + port
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} else {
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// For node.js v012.0 and iojs-v1.5.1, host is an object. And any existing localAddress is part of the connection name.
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name = host.host + ':' + host.port + ':' + (host.localAddress ? (host.localAddress + ':') : ':')
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}
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return name
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}
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function ForeverAgent(options) {
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var self = this
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self.options = options || {}
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self.requests = {}
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self.sockets = {}
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self.freeSockets = {}
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self.maxSockets = self.options.maxSockets || Agent.defaultMaxSockets
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self.minSockets = self.options.minSockets || ForeverAgent.defaultMinSockets
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self.on('free', function(socket, host, port) {
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var name = getConnectionName(host, port)
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if (self.requests[name] && self.requests[name].length) {
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self.requests[name].shift().onSocket(socket)
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} else if (self.sockets[name].length < self.minSockets) {
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if (!self.freeSockets[name]) self.freeSockets[name] = []
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self.freeSockets[name].push(socket)
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// if an error happens while we don't use the socket anyway, meh, throw the socket away
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var onIdleError = function() {
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socket.destroy()
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}
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socket._onIdleError = onIdleError
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socket.on('error', onIdleError)
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} else {
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// If there are no pending requests just destroy the
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// socket and it will get removed from the pool. This
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// gets us out of timeout issues and allows us to
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// default to Connection:keep-alive.
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socket.destroy()
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}
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})
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}
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util.inherits(ForeverAgent, Agent)
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ForeverAgent.defaultMinSockets = 5
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ForeverAgent.prototype.createConnection = net.createConnection
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ForeverAgent.prototype.addRequestNoreuse = Agent.prototype.addRequest
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ForeverAgent.prototype.addRequest = function(req, host, port) {
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var name = getConnectionName(host, port)
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if (typeof host !== 'string') {
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var options = host
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port = options.port
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host = options.host
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}
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if (this.freeSockets[name] && this.freeSockets[name].length > 0 && !req.useChunkedEncodingByDefault) {
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var idleSocket = this.freeSockets[name].pop()
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idleSocket.removeListener('error', idleSocket._onIdleError)
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delete idleSocket._onIdleError
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req._reusedSocket = true
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req.onSocket(idleSocket)
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} else {
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this.addRequestNoreuse(req, host, port)
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}
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}
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ForeverAgent.prototype.removeSocket = function(s, name, host, port) {
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if (this.sockets[name]) {
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var index = this.sockets[name].indexOf(s)
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if (index !== -1) {
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this.sockets[name].splice(index, 1)
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}
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} else if (this.sockets[name] && this.sockets[name].length === 0) {
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// don't leak
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delete this.sockets[name]
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delete this.requests[name]
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}
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if (this.freeSockets[name]) {
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var index = this.freeSockets[name].indexOf(s)
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if (index !== -1) {
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this.freeSockets[name].splice(index, 1)
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if (this.freeSockets[name].length === 0) {
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delete this.freeSockets[name]
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}
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}
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}
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if (this.requests[name] && this.requests[name].length) {
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// If we have pending requests and a socket gets closed a new one
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// needs to be created to take over in the pool for the one that closed.
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this.createSocket(name, host, port).emit('free')
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}
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}
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function ForeverAgentSSL (options) {
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ForeverAgent.call(this, options)
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}
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util.inherits(ForeverAgentSSL, ForeverAgent)
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ForeverAgentSSL.prototype.createConnection = createConnectionSSL
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ForeverAgentSSL.prototype.addRequestNoreuse = AgentSSL.prototype.addRequest
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function createConnectionSSL (port, host, options) {
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if (typeof port === 'object') {
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options = port;
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} else if (typeof host === 'object') {
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options = host;
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} else if (typeof options === 'object') {
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options = options;
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} else {
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options = {};
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}
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if (typeof port === 'number') {
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options.port = port;
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}
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if (typeof host === 'string') {
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options.host = host;
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}
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return tls.connect(options);
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}
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