2020-04-07 13:03:04 +00:00
/ * !
* smooth - scroll v14 . 2.1 : Animate scrolling to anchor links
* ( c ) 2018 Chris Ferdinandi
* MIT License
* http : //github.com/cferdinandi/smooth-scroll
* /
/ * *
* closest ( ) polyfill
* @ link https : //developer.mozilla.org/en-US/docs/Web/API/Element/closest#Polyfill
* /
if ( window . Element && ! Element . prototype . closest ) {
Element . prototype . closest = function ( s ) {
var matches = ( this . document || this . ownerDocument ) . querySelectorAll ( s ) ,
i ,
el = this ;
do {
i = matches . length ;
while ( -- i >= 0 && matches . item ( i ) !== el ) { }
} while ( ( i < 0 ) && ( el = el . parentElement ) ) ;
return el ;
} ;
}
/ * *
* CustomEvent ( ) polyfill
* https : //developer.mozilla.org/en-US/docs/Web/API/CustomEvent/CustomEvent#Polyfill
* /
( function ( ) {
if ( typeof window . CustomEvent === "function" ) return false ;
function CustomEvent ( event , params ) {
params = params || { bubbles : false , cancelable : false , detail : undefined } ;
var evt = document . createEvent ( 'CustomEvent' ) ;
evt . initCustomEvent ( event , params . bubbles , params . cancelable , params . detail ) ;
return evt ;
}
CustomEvent . prototype = window . Event . prototype ;
window . CustomEvent = CustomEvent ;
} ) ( ) ;
/ * *
* requestAnimationFrame ( ) polyfill
* By Erik Möller . Fixes from Paul Irish and Tino Zijdel .
* @ link http : //paulirish.com/2011/requestanimationframe-for-smart-animating/
* @ link http : //my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
* @ license MIT
* /
( function ( ) {
var lastTime = 0 ;
var vendors = [ 'ms' , 'moz' , 'webkit' , 'o' ] ;
for ( var x = 0 ; x < vendors . length && ! window . requestAnimationFrame ; ++ x ) {
window . requestAnimationFrame = window [ vendors [ x ] + 'RequestAnimationFrame' ] ;
window . cancelAnimationFrame = window [ vendors [ x ] + 'CancelAnimationFrame' ] ||
window [ vendors [ x ] + 'CancelRequestAnimationFrame' ] ;
}
if ( ! window . requestAnimationFrame ) {
window . requestAnimationFrame = function ( callback , element ) {
var currTime = new Date ( ) . getTime ( ) ;
var timeToCall = Math . max ( 0 , 16 - ( currTime - lastTime ) ) ;
var id = window . setTimeout ( ( function ( ) { callback ( currTime + timeToCall ) ; } ) ,
timeToCall ) ;
lastTime = currTime + timeToCall ;
return id ;
} ;
}
if ( ! window . cancelAnimationFrame ) {
window . cancelAnimationFrame = function ( id ) {
clearTimeout ( id ) ;
} ;
}
} ( ) ) ;
( function ( root , factory ) {
if ( typeof define === 'function' && define . amd ) {
define ( [ ] , ( function ( ) {
return factory ( root ) ;
} ) ) ;
} else if ( typeof exports === 'object' ) {
module . exports = factory ( root ) ;
} else {
root . SmoothScroll = factory ( root ) ;
}
} ) ( typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : this , ( function ( window ) {
'use strict' ;
//
// Default settings
//
var defaults = {
// Selectors
ignore : '[data-scroll-ignore]' ,
header : null ,
topOnEmptyHash : true ,
// Speed & Easing
speed : 500 ,
clip : true ,
offset : 0 ,
easing : 'easeInOutCubic' ,
customEasing : null ,
// History
updateURL : true ,
popstate : true ,
// Custom Events
emitEvents : true
} ;
//
// Utility Methods
//
/ * *
* Check if browser supports required methods
* @ return { Boolean } Returns true if all required methods are supported
* /
var supports = function ( ) {
return (
'querySelector' in document &&
'addEventListener' in window &&
'requestAnimationFrame' in window &&
'closest' in window . Element . prototype
) ;
} ;
/ * *
* Merge two or more objects . Returns a new object .
* @ param { Object } objects The objects to merge together
* @ returns { Object } Merged values of defaults and options
* /
var extend = function ( ) {
// Variables
var extended = { } ;
// Merge the object into the extended object
var merge = function ( obj ) {
for ( var prop in obj ) {
if ( obj . hasOwnProperty ( prop ) ) {
extended [ prop ] = obj [ prop ] ;
}
}
} ;
// Loop through each object and conduct a merge
for ( var i = 0 ; i < arguments . length ; i ++ ) {
merge ( arguments [ i ] ) ;
}
return extended ;
} ;
/ * *
* Check to see if user prefers reduced motion
* @ param { Object } settings Script settings
* /
var reduceMotion = function ( settings ) {
if ( 'matchMedia' in window && window . matchMedia ( '(prefers-reduced-motion)' ) . matches ) {
return true ;
}
return false ;
} ;
/ * *
* Get the height of an element .
* @ param { Node } elem The element to get the height of
* @ return { Number } The element ' s height in pixels
* /
var getHeight = function ( elem ) {
return parseInt ( window . getComputedStyle ( elem ) . height , 10 ) ;
} ;
/ * *
* Decode a URI , with error check
* @ param { String } hash The URI to decode
* @ return { String } A decoded URI ( or the original string if an error is thrown )
* /
var decode = function ( hash ) {
var decoded ;
try {
decoded = decodeURIComponent ( hash ) ;
} catch ( e ) {
decoded = hash ;
}
return decoded ;
} ;
/ * *
* Escape special characters for use with querySelector
* @ author Mathias Bynens
* @ link https : //github.com/mathiasbynens/CSS.escape
* @ param { String } id The anchor ID to escape
* /
var escapeCharacters = function ( id ) {
// Remove leading hash
if ( id . charAt ( 0 ) === '#' ) {
id = id . substr ( 1 ) ;
}
var string = String ( id ) ;
var length = string . length ;
var index = - 1 ;
var codeUnit ;
var result = '' ;
var firstCodeUnit = string . charCodeAt ( 0 ) ;
while ( ++ index < length ) {
codeUnit = string . charCodeAt ( index ) ;
// Note: there’ s no need to special-case astral symbols, surrogate
// pairs, or lone surrogates.
// If the character is NULL (U+0000), then throw an
// `InvalidCharacterError` exception and terminate these steps.
if ( codeUnit === 0x0000 ) {
throw new InvalidCharacterError (
'Invalid character: the input contains U+0000.'
) ;
}
if (
// If the character is in the range [\1-\1F] (U+0001 to U+001F) or is
// U+007F, […]
( codeUnit >= 0x0001 && codeUnit <= 0x001F ) || codeUnit == 0x007F ||
// If the character is the first character and is in the range [0-9]
// (U+0030 to U+0039), […]
( index === 0 && codeUnit >= 0x0030 && codeUnit <= 0x0039 ) ||
// If the character is the second character and is in the range [0-9]
// (U+0030 to U+0039) and the first character is a `-` (U+002D), […]
(
index === 1 &&
codeUnit >= 0x0030 && codeUnit <= 0x0039 &&
firstCodeUnit === 0x002D
)
) {
// http://dev.w3.org/csswg/cssom/#escape-a-character-as-code-point
result += '\\' + codeUnit . toString ( 16 ) + ' ' ;
continue ;
}
// If the character is not handled by one of the above rules and is
// greater than or equal to U+0080, is `-` (U+002D) or `_` (U+005F), or
// is in one of the ranges [0-9] (U+0030 to U+0039), [A-Z] (U+0041 to
// U+005A), or [a-z] (U+0061 to U+007A), […]
if (
codeUnit >= 0x0080 ||
codeUnit === 0x002D ||
codeUnit === 0x005F ||
codeUnit >= 0x0030 && codeUnit <= 0x0039 ||
codeUnit >= 0x0041 && codeUnit <= 0x005A ||
codeUnit >= 0x0061 && codeUnit <= 0x007A
) {
// the character itself
result += string . charAt ( index ) ;
continue ;
}
// Otherwise, the escaped character.
// http://dev.w3.org/csswg/cssom/#escape-a-character
result += '\\' + string . charAt ( index ) ;
}
// Return sanitized hash
var hash ;
try {
hash = decodeURIComponent ( '#' + result ) ;
} catch ( e ) {
hash = '#' + result ;
}
return hash ;
} ;
/ * *
* Calculate the easing pattern
* @ link https : //gist.github.com/gre/1650294
* @ param { String } type Easing pattern
* @ param { Number } time Time animation should take to complete
* @ returns { Number }
* /
var easingPattern = function ( settings , time ) {
var pattern ;
// Default Easing Patterns
if ( settings . easing === 'easeInQuad' ) pattern = time * time ; // accelerating from zero velocity
if ( settings . easing === 'easeOutQuad' ) pattern = time * ( 2 - time ) ; // decelerating to zero velocity
if ( settings . easing === 'easeInOutQuad' ) pattern = time < 0.5 ? 2 * time * time : - 1 + ( 4 - 2 * time ) * time ; // acceleration until halfway, then deceleration
if ( settings . easing === 'easeInCubic' ) pattern = time * time * time ; // accelerating from zero velocity
if ( settings . easing === 'easeOutCubic' ) pattern = ( -- time ) * time * time + 1 ; // decelerating to zero velocity
if ( settings . easing === 'easeInOutCubic' ) pattern = time < 0.5 ? 4 * time * time * time : ( time - 1 ) * ( 2 * time - 2 ) * ( 2 * time - 2 ) + 1 ; // acceleration until halfway, then deceleration
if ( settings . easing === 'easeInQuart' ) pattern = time * time * time * time ; // accelerating from zero velocity
if ( settings . easing === 'easeOutQuart' ) pattern = 1 - ( -- time ) * time * time * time ; // decelerating to zero velocity
if ( settings . easing === 'easeInOutQuart' ) pattern = time < 0.5 ? 8 * time * time * time * time : 1 - 8 * ( -- time ) * time * time * time ; // acceleration until halfway, then deceleration
if ( settings . easing === 'easeInQuint' ) pattern = time * time * time * time * time ; // accelerating from zero velocity
if ( settings . easing === 'easeOutQuint' ) pattern = 1 + ( -- time ) * time * time * time * time ; // decelerating to zero velocity
if ( settings . easing === 'easeInOutQuint' ) pattern = time < 0.5 ? 16 * time * time * time * time * time : 1 + 16 * ( -- time ) * time * time * time * time ; // acceleration until halfway, then deceleration
// Custom Easing Patterns
if ( ! ! settings . customEasing ) pattern = settings . customEasing ( time ) ;
return pattern || time ; // no easing, no acceleration
} ;
/ * *
* Determine the document ' s height
* @ returns { Number }
* /
var getDocumentHeight = function ( ) {
return Math . max (
document . body . scrollHeight , document . documentElement . scrollHeight ,
document . body . offsetHeight , document . documentElement . offsetHeight ,
document . body . clientHeight , document . documentElement . clientHeight
) ;
} ;
/ * *
* Calculate how far to scroll
* Clip support added by robjtede - https : //github.com/cferdinandi/smooth-scroll/issues/405
* @ param { Element } anchor The anchor element to scroll to
* @ param { Number } headerHeight Height of a fixed header , if any
* @ param { Number } offset Number of pixels by which to offset scroll
* @ param { Boolean } clip If true , adjust scroll distance to prevent abrupt stops near the bottom of the page
* @ returns { Number }
* /
var getEndLocation = function ( anchor , headerHeight , offset , clip ) {
var location = 0 ;
if ( anchor . offsetParent ) {
do {
location += anchor . offsetTop ;
anchor = anchor . offsetParent ;
} while ( anchor ) ;
}
location = Math . max ( location - headerHeight - offset , 0 ) ;
if ( clip ) {
location = Math . min ( location , getDocumentHeight ( ) - window . innerHeight ) ;
}
return location ;
} ;
/ * *
* Get the height of the fixed header
* @ param { Node } header The header
* @ return { Number } The height of the header
* /
var getHeaderHeight = function ( header ) {
return ! header ? 0 : ( getHeight ( header ) + header . offsetTop ) ;
} ;
/ * *
* Update the URL
* @ param { Node } anchor The anchor that was scrolled to
* @ param { Boolean } isNum If true , anchor is a number
* @ param { Object } options Settings for Smooth Scroll
* /
var updateURL = function ( anchor , isNum , options ) {
// Bail if the anchor is a number
if ( isNum ) return ;
// Verify that pushState is supported and the updateURL option is enabled
if ( ! history . pushState || ! options . updateURL ) return ;
// Update URL
history . pushState (
{
smoothScroll : JSON . stringify ( options ) ,
anchor : anchor . id
} ,
document . title ,
anchor === document . documentElement ? '#top' : '#' + anchor . id
) ;
} ;
/ * *
* Bring the anchored element into focus
* @ param { Node } anchor The anchor element
* @ param { Number } endLocation The end location to scroll to
* @ param { Boolean } isNum If true , scroll is to a position rather than an element
* /
var adjustFocus = function ( anchor , endLocation , isNum ) {
// Is scrolling to top of page, blur
if ( anchor === 0 ) {
document . body . focus ( ) ;
}
// Don't run if scrolling to a number on the page
if ( isNum ) return ;
// Otherwise, bring anchor element into focus
anchor . focus ( ) ;
if ( document . activeElement !== anchor ) {
anchor . setAttribute ( 'tabindex' , '-1' ) ;
anchor . focus ( ) ;
anchor . style . outline = 'none' ;
}
window . scrollTo ( 0 , endLocation ) ;
} ;
/ * *
* Emit a custom event
* @ param { String } type The event type
* @ param { Object } options The settings object
* @ param { Node } anchor The anchor element
* @ param { Node } toggle The toggle element
* /
var emitEvent = function ( type , options , anchor , toggle ) {
if ( ! options . emitEvents || typeof window . CustomEvent !== 'function' ) return ;
var event = new CustomEvent ( type , {
bubbles : true ,
detail : {
anchor : anchor ,
toggle : toggle
}
} ) ;
document . dispatchEvent ( event ) ;
} ;
//
// SmoothScroll Constructor
//
var SmoothScroll = function ( selector , options ) {
//
// Variables
//
var smoothScroll = { } ; // Object for public APIs
var settings , anchor , toggle , fixedHeader , headerHeight , eventTimeout , animationInterval ;
//
// Methods
//
/ * *
* Cancel a scroll - in - progress
* /
smoothScroll . cancelScroll = function ( noEvent ) {
cancelAnimationFrame ( animationInterval ) ;
animationInterval = null ;
if ( noEvent ) return ;
emitEvent ( 'scrollCancel' , settings ) ;
} ;
/ * *
* Start / stop the scrolling animation
* @ param { Node | Number } anchor The element or position to scroll to
* @ param { Element } toggle The element that toggled the scroll event
* @ param { Object } options
* /
smoothScroll . animateScroll = function ( anchor , toggle , options ) {
// Local settings
var animateSettings = extend ( settings || defaults , options || { } ) ; // Merge user options with defaults
// Selectors and variables
var isNum = Object . prototype . toString . call ( anchor ) === '[object Number]' ? true : false ;
var anchorElem = isNum || ! anchor . tagName ? null : anchor ;
if ( ! isNum && ! anchorElem ) return ;
var startLocation = window . pageYOffset ; // Current location on the page
if ( animateSettings . header && ! fixedHeader ) {
// Get the fixed header if not already set
fixedHeader = document . querySelector ( animateSettings . header ) ;
}
if ( ! headerHeight ) {
// Get the height of a fixed header if one exists and not already set
headerHeight = getHeaderHeight ( fixedHeader ) ;
}
var endLocation = isNum ? anchor : getEndLocation ( anchorElem , headerHeight , parseInt ( ( typeof animateSettings . offset === 'function' ? animateSettings . offset ( anchor , toggle ) : animateSettings . offset ) , 10 ) , animateSettings . clip ) ; // Location to scroll to
var distance = endLocation - startLocation ; // distance to travel
var documentHeight = getDocumentHeight ( ) ;
var timeLapsed = 0 ;
var start , percentage , position ;
/ * *
* Stop the scroll animation when it reaches its target ( or the bottom / top of page )
* @ param { Number } position Current position on the page
* @ param { Number } endLocation Scroll to location
* @ param { Number } animationInterval How much to scroll on this loop
* /
var stopAnimateScroll = function ( position , endLocation ) {
// Get the current location
var currentLocation = window . pageYOffset ;
// Check if the end location has been reached yet (or we've hit the end of the document)
if ( position == endLocation || currentLocation == endLocation || ( ( startLocation < endLocation && window . innerHeight + currentLocation ) >= documentHeight ) ) {
// Clear the animation timer
smoothScroll . cancelScroll ( true ) ;
// Bring the anchored element into focus
adjustFocus ( anchor , endLocation , isNum ) ;
// Emit a custom event
emitEvent ( 'scrollStop' , animateSettings , anchor , toggle ) ;
// Reset start
start = null ;
animationInterval = null ;
return true ;
}
} ;
/ * *
* Loop scrolling animation
* /
var loopAnimateScroll = function ( timestamp ) {
if ( ! start ) { start = timestamp ; }
timeLapsed += timestamp - start ;
percentage = ( timeLapsed / parseInt ( animateSettings . speed , 10 ) ) ;
percentage = ( percentage > 1 ) ? 1 : percentage ;
position = startLocation + ( distance * easingPattern ( animateSettings , percentage ) ) ;
window . scrollTo ( 0 , Math . floor ( position ) ) ;
if ( ! stopAnimateScroll ( position , endLocation ) ) {
animationInterval = window . requestAnimationFrame ( loopAnimateScroll ) ;
start = timestamp ;
}
} ;
/ * *
* Reset position to fix weird iOS bug
* @ link https : //github.com/cferdinandi/smooth-scroll/issues/45
* /
if ( window . pageYOffset === 0 ) {
window . scrollTo ( 0 , 0 ) ;
}
// Update the URL
updateURL ( anchor , isNum , animateSettings ) ;
// Emit a custom event
emitEvent ( 'scrollStart' , animateSettings , anchor , toggle ) ;
// Start scrolling animation
smoothScroll . cancelScroll ( true ) ;
window . requestAnimationFrame ( loopAnimateScroll ) ;
} ;
/ * *
* If smooth scroll element clicked , animate scroll
* /
var clickHandler = function ( event ) {
// Don't run if the user prefers reduced motion
if ( reduceMotion ( settings ) ) return ;
// Don't run if right-click or command/control + click
if ( event . button !== 0 || event . metaKey || event . ctrlKey ) return ;
// Check if event.target has closest() method
// By @totegi - https://github.com/cferdinandi/smooth-scroll/pull/401/
if ( ! ( 'closest' in event . target ) ) return ;
// Check if a smooth scroll link was clicked
toggle = event . target . closest ( selector ) ;
if ( ! toggle || toggle . tagName . toLowerCase ( ) !== 'a' || event . target . closest ( settings . ignore ) ) return ;
// Only run if link is an anchor and points to the current page
if ( toggle . hostname !== window . location . hostname || toggle . pathname !== window . location . pathname || ! /#/ . test ( toggle . href ) ) return ;
// Get an escaped version of the hash
var hash = escapeCharacters ( decode ( toggle . hash ) ) ;
// Get the anchored element
var anchor = settings . topOnEmptyHash && hash === '#' ? document . documentElement : document . querySelector ( hash ) ;
anchor = ! anchor && hash === '#top' ? document . documentElement : anchor ;
// If anchored element exists, scroll to it
if ( ! anchor ) return ;
event . preventDefault ( ) ;
smoothScroll . animateScroll ( anchor , toggle ) ;
} ;
/ * *
* Animate scroll on popstate events
* /
var popstateHandler = function ( event ) {
// Stop if history.state doesn't exist (ex. if clicking on a broken anchor link).
// fixes `Cannot read property 'smoothScroll' of null` error getting thrown.
if ( history . state === null ) return ;
// Only run if state is a popstate record for this instantiation
if ( ! history . state . smoothScroll || history . state . smoothScroll !== JSON . stringify ( settings ) ) return ;
// Only run if state includes an anchor
if ( ! history . state . anchor ) return ;
// Get the anchor
var anchor = document . querySelector ( escapeCharacters ( decode ( history . state . anchor ) ) ) ;
if ( ! anchor ) return ;
// Animate scroll to anchor link
smoothScroll . animateScroll ( anchor , null , { updateURL : false } ) ;
} ;
/ * *
* On window scroll and resize , only run events at a rate of 15 fps for better performance
* /
var resizeThrottler = function ( event ) {
if ( ! eventTimeout ) {
eventTimeout = setTimeout ( ( function ( ) {
eventTimeout = null ; // Reset timeout
headerHeight = getHeaderHeight ( fixedHeader ) ; // Get the height of a fixed header if one exists
} ) , 66 ) ;
}
} ;
/ * *
* Destroy the current initialization .
* /
smoothScroll . destroy = function ( ) {
// If plugin isn't already initialized, stop
if ( ! settings ) return ;
// Remove event listeners
document . removeEventListener ( 'click' , clickHandler , false ) ;
window . removeEventListener ( 'resize' , resizeThrottler , false ) ;
window . removeEventListener ( 'popstate' , popstateHandler , false ) ;
// Cancel any scrolls-in-progress
smoothScroll . cancelScroll ( ) ;
// Reset variables
settings = null ;
anchor = null ;
toggle = null ;
fixedHeader = null ;
headerHeight = null ;
eventTimeout = null ;
animationInterval = null ;
} ;
/ * *
* Initialize Smooth Scroll
* @ param { Object } options User settings
* /
smoothScroll . init = function ( options ) {
// feature test
if ( ! supports ( ) ) throw 'Smooth Scroll: This browser does not support the required JavaScript methods and browser APIs.' ;
// Destroy any existing initializations
smoothScroll . destroy ( ) ;
// Selectors and variables
settings = extend ( defaults , options || { } ) ; // Merge user options with defaults
fixedHeader = settings . header ? document . querySelector ( settings . header ) : null ; // Get the fixed header
headerHeight = getHeaderHeight ( fixedHeader ) ;
// When a toggle is clicked, run the click handler
document . addEventListener ( 'click' , clickHandler , false ) ;
// If window is resized and there's a fixed header, recalculate its size
if ( fixedHeader ) {
window . addEventListener ( 'resize' , resizeThrottler , false ) ;
}
// If updateURL and popState are enabled, listen for pop events
if ( settings . updateURL && settings . popstate ) {
window . addEventListener ( 'popstate' , popstateHandler , false ) ;
}
} ;
//
// Initialize plugin
//
smoothScroll . init ( options ) ;
//
// Public APIs
//
return smoothScroll ;
} ;
return SmoothScroll ;
} ) ) ;
/* GP */
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var gpscroll = new SmoothScroll ( smooth . elements . join ( ) , {
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speed : smooth . duration ,
offset : function ( anchor , toggle ) {
var body = document . body ,
nav = document . querySelector ( '#site-navigation' ) ,
stickyNav = document . querySelector ( '#sticky-navigation' ) ,
mobileHeader = document . querySelector ( '#mobile-header' ) ,
menuToggle = document . querySelector ( '.menu-toggle' ) ,
offset = 0 ;
if ( mobileHeader && ( mobileHeader . offsetWidth || mobileHeader . offsetHeight || mobileHeader . getClientRects ( ) . length ) ) {
if ( body . classList . contains ( 'mobile-header-sticky' ) ) {
offset = offset + mobileHeader . clientHeight ;
}
} else if ( menuToggle && ( menuToggle . offsetWidth || menuToggle . offsetHeight || menuToggle . getClientRects ( ) . length ) ) {
if ( body . classList . contains ( 'both-sticky-menu' ) || body . classList . contains ( 'mobile-sticky-menu' ) ) {
if ( stickyNav ) {
offset = offset + stickyNav . clientHeight ;
} else if ( nav ) {
offset = offset + nav . clientHeight ;
}
}
} else if ( body . classList . contains ( 'both-sticky-menu' ) || body . classList . contains ( 'desktop-sticky-menu' ) ) {
if ( stickyNav ) {
offset = offset + stickyNav . clientHeight ;
} else if ( nav ) {
offset = offset + nav . clientHeight ;
}
}
return offset ;
}
} ) ;