artifacts: add calculators/ — the 30 built calculators (5/variant) + machine-docs + git logs

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2026-06-16 15:39:42 +00:00
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"""Evaluator for calc AST nodes.
evaluate(node) -> int | float
Result-type rule: whole-valued results are returned as int;
fractional results as float. So 4/2 -> 2, 7/2 -> 3.5.
"""
from calc.parser import Num, BinOp, Unary
class EvalError(Exception):
pass
def _normalize(value):
"""Convert a whole-valued float to int; leave everything else alone."""
if isinstance(value, float) and value.is_integer():
return int(value)
return value
def evaluate(node):
"""Walk an AST node and return its numeric value."""
if isinstance(node, Num):
return _normalize(node.value)
if isinstance(node, Unary):
return _normalize(-evaluate(node.operand))
if isinstance(node, BinOp):
left = evaluate(node.left)
right = evaluate(node.right)
if node.op == '+':
return _normalize(left + right)
if node.op == '-':
return _normalize(left - right)
if node.op == '*':
return _normalize(left * right)
if node.op == '/':
if right == 0:
raise EvalError('division by zero')
return _normalize(left / right)
raise EvalError(f'unknown node type: {type(node).__name__}')