"""Evaluator: walks an AST (from calc.parser) and returns int | float. Result-type rule: if the result is whole-valued (no fractional part), return int; otherwise return float. This means 4/2 → 2 (int) and 7/2 → 3.5 (float). """ from __future__ import annotations from calc.parser import Num, BinOp, Unary, Node class EvalError(Exception): pass def _normalize(v: int | float) -> int | float: if isinstance(v, float) and v == int(v): return int(v) return v def evaluate(node: Node) -> int | float: if isinstance(node, Num): return _normalize(node.value) if isinstance(node, Unary): val = evaluate(node.operand) if node.op == '-': return _normalize(-val) raise EvalError(f"unknown unary operator: {node.op!r}") if isinstance(node, BinOp): left = evaluate(node.left) right = evaluate(node.right) if node.op == '+': result = left + right elif node.op == '-': result = left - right elif node.op == '*': result = left * right elif node.op == '/': if right == 0: raise EvalError("division by zero") result = left / right else: raise EvalError(f"unknown operator: {node.op!r}") return _normalize(result) raise EvalError(f"unknown node type: {type(node).__name__}")