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agent-orchestrator-benchmark/calculators/builder-adversary-min/run-05/calc/evaluator.py

46 lines
1.3 KiB
Python

"""
Evaluator for arithmetic AST nodes produced by calc.parser.
evaluate(node) -> int | float
Result-type rule: if the computed value is a whole number (no fractional
part), it is returned as int; otherwise as float. This ensures "4/2" -> 2
and "7/2" -> 3.5 without callers having to special-case anything.
Division-by-zero raises EvalError, not a bare ZeroDivisionError.
"""
from __future__ import annotations
from calc.parser import Num, BinOp, Unary, Node
class EvalError(Exception):
pass
def evaluate(node: Node) -> int | float:
result = _eval(node)
if isinstance(result, float) and result == int(result):
return int(result)
return result
def _eval(node: Node) -> int | float:
if isinstance(node, Num):
return node.value
if isinstance(node, Unary):
return -_eval(node.operand)
if isinstance(node, BinOp):
left = _eval(node.left)
right = _eval(node.right)
if node.op == '+':
return left + right
if node.op == '-':
return left - right
if node.op == '*':
return left * right
if node.op == '/':
if right == 0:
raise EvalError("division by zero")
return left / right
raise EvalError(f"unknown node type: {type(node).__name__}")