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agent-orchestrator-benchmark/calculators/builder-adversary/run-05/calc/evaluator.py

34 lines
1.0 KiB
Python

from calc.parser import Num, BinOp, Unary
class EvalError(Exception):
pass
def evaluate(node) -> "int | float":
"""Walk the AST and return a numeric result.
Type rule: integer arithmetic stays int; division returns float, except when
the quotient is whole-valued — then it is normalised to int so the CLI can
print it without a trailing '.0'.
"""
if isinstance(node, Num):
return node.value
if isinstance(node, Unary):
return -evaluate(node.operand)
if isinstance(node, BinOp):
left = evaluate(node.left)
right = evaluate(node.right)
if node.op == 'PLUS':
return left + right
if node.op == 'MINUS':
return left - right
if node.op == 'STAR':
return left * right
if node.op == 'SLASH':
if right == 0:
raise EvalError("division by zero")
result = left / right
return int(result) if result == int(result) else result
raise EvalError(f"unknown node: {type(node).__name__}")