v0.55.0: Kaleidostrobe smooth again; visualizer tile hover controls

The cones move only on the plugin's own 25 fps frames again: driving them
from fresh audio every refresh made bass-heavy songs twitch (a jump on 84%
of refreshes against 41%). The continuous turn, texture crossfade and the
GPU big window stay.

The tile: a click opens it big (and it stays blank while big); hovering
shows a colour wheel (colour / gray / off) and up/down arrows (previous /
next visualizer). No more double-click or click-to-cycle. The big album
art closes on a click or Esc, like the big visualizer.
This commit is contained in:
2026-10-14 12:51:38 -07:00
parent 7ae55e757a
commit 00aa5e7f2e
14 changed files with 414 additions and 95 deletions
+3 -3
View File
@@ -900,8 +900,8 @@ class TestTransportLayout:
vis = bar._visualizer
before = vis._mode
# Not casting: a click still cycles the brightness as it always did.
vis.mousePressEvent(None)
# Not casting: the colour wheel cycles the brightness.
vis.cycle_mode()
assert vis._mode != before
cast.disconnect.assert_not_called()
@@ -1020,4 +1020,4 @@ class TestVisualizerWhileCasting:
assert "click to stop" in vis.toolTip()
player.set_sink(None)
assert "cycle" in vis.toolTip() # back to the brightness control
assert "big" in vis.toolTip() # back to the tile's own tooltip