"""Round 62: the bpm box lines up with the rest of the transport bar. The boxed controls (transport, shuffle, visualizer, bpm) were centered on the whole bar while the now-playing panel hung from its top, so the bpm box sat ~11px lower than the panel right beside it. Now the panel is CONTROL_HEIGHT tall and every control shares its top edge; the seek row sits under the panel. """ from tests.test_round21 import _build_bar from lintunes.gui.transport import CONTROL_HEIGHT def test_every_control_shares_the_now_playing_row(qapp, tmp_path): bar = _build_bar(qapp, tmp_path) panel = bar._now_playing.geometry() assert panel.height() == CONTROL_HEIGHT for widget in (bar._prev_btn.parentWidget(), bar._shuffle_btn.parentWidget(), bar._visualizer, bar._volume_slider, bar._bpm_button.parentWidget()): g = widget.geometry() assert (g.top(), g.bottom()) == (panel.top(), panel.bottom()) def test_seek_row_hangs_under_the_panel(qapp, tmp_path): bar = _build_bar(qapp, tmp_path) assert bar._slider.geometry().top() > bar._now_playing.geometry().bottom()