Files
lintunes/lintunes/theme.py
T
trav f280fc5330 v0.31.2: panels pushed in, buttons pushed out; black bpm text
- The now-playing panel and the visualizer are debossed by exactly as
  much as the buttons are embossed: the same rims and outline, flipped
  (theme.deboss_qss / theme.paint_deboss), so things you press stand out
  and things that show you something sit in.
- The bpm button's text is black, enabled or not.
2026-09-28 22:23:34 -07:00

315 lines
13 KiB
Python

"""App-wide theming: highlight color and UI/text scale, driven by Preferences.
Everything that shows the highlight color (table/sidebar selection, the seek
slider's filled groove, the visualizer bars) reads QPalette.Highlight, so
recoloring is a palette swap. UI scale adjusts the app font, scrollbar
dimensions, and (via MainWindow.apply_ui_metrics) table row heights.
"""
from PyQt6.QtGui import QPalette, QColor, QFontDatabase, QIcon, QPixmap
# The font the now-playing panel wants by default. Not bundled (it's a
# proprietary Monotype face), so it's simply the head of the fallback chain
# below: whatever geometric sans this machine actually has wins, silently.
# Startup never asks — the user can override in Edit ▸ Preferences.
CENTURY_GOTHIC = "Century Gothic"
# Closest-first substitutes for Century Gothic. URW Gothic is the ITC Avant
# Garde clone CG derives from and ships with ghostscript, so it's present on
# most Linux boxes; TeX Gyre Adventor is its TeX-world descendant. Names must
# be spelled exactly as the family is registered — QFontDatabase does no fuzzy
# matching, which is why "Jost*" appears with its asterisk.
NOW_PLAYING_FALLBACKS = (
CENTURY_GOTHIC,
"URW Gothic", "URW Gothic L", "URW Gothic Book",
"TeX Gyre Adventor",
"Questrial", "Didact Gothic", "Jost*", "Jost", "Josefin Sans",
"Poppins", "Futura", "Avant Garde", "ITC Avant Garde Gothic",
"Montserrat", "Nunito Sans", "Nunito",
)
HIGHLIGHT_COLORS = {
"blue": "#3584E4",
"marigold": "#F5A623",
"magenta": "#D6409F",
"seafoam": "#7FD1AE",
"gray": "#8A8A8A",
}
UI_SCALES = {
"small": {"font_pt": 9, "scrollbar": 10, "row_height": 20, "header_strip": 28,
"status_height": 22},
"medium": {"font_pt": 11, "scrollbar": 14, "row_height": 24, "header_strip": 34,
"status_height": 26},
"large": {"font_pt": 13, "scrollbar": 18, "row_height": 28, "header_strip": 40,
"status_height": 32},
}
_base_palette = None
# The five user-tunable grayscale surfaces. now-playing bg/text have fixed
# defaults (white/black); the rest default to whatever the base palette uses,
# so an untouched install looks exactly as it did before the feature existed.
_PALETTE_GRAY_ROLE = {
"color_background": QPalette.ColorRole.Window,
"color_stripe": QPalette.ColorRole.AlternateBase,
"color_button": QPalette.ColorRole.AlternateBase,
}
_FIXED_GRAY_DEFAULT = {
"color_now_playing_bg": 255,
"color_now_playing_text": 0,
}
def _base() -> QPalette:
"""The app's original palette, captured once, used as the reference for
highlight/grayscale overrides and for the sliders' 'current' defaults."""
global _base_palette
if _base_palette is None:
from PyQt6.QtWidgets import QApplication
app = QApplication.instance()
_base_palette = QPalette(app.palette()) if app is not None else QPalette()
return _base_palette
def gray(value) -> QColor:
"""A 0..255 lightness as an opaque gray QColor."""
v = max(0, min(255, int(value)))
return QColor(v, v, v)
def default_gray(key: str) -> int:
"""The slider's value when this surface hasn't been overridden — i.e. its
current appearance, so showing the slider doesn't imply a change."""
if key in _FIXED_GRAY_DEFAULT:
return _FIXED_GRAY_DEFAULT[key]
if key == "color_visualizer_gray":
# Dim-mode bars derive from alternateBase dropped ~12% in lightness
# (see VisualizerWidget._bar_color); mirror that so the slider shows
# the current appearance.
color = _base().color(QPalette.ColorGroup.Active,
QPalette.ColorRole.AlternateBase)
h, s, l, a = color.getHslF()
color.setHslF(h, s, l * 0.88, a)
else:
color = _base().color(QPalette.ColorGroup.Active,
_PALETTE_GRAY_ROLE[key])
return round(0.299 * color.red() + 0.587 * color.green()
+ 0.114 * color.blue())
def gray_value(prefs, key: str) -> int:
"""The 0..255 value to show/apply for a surface: the saved override, or the
current default when the user hasn't touched it."""
saved = prefs.get(key)
return default_gray(key) if saved is None else max(0, min(255, int(saved)))
def swatch_icon(color_hex: str, size: int = 18) -> QIcon:
"""A flat square of `color_hex` — the icon on a color-choosing control."""
pixmap = QPixmap(size, size)
pixmap.fill(QColor(color_hex))
return QIcon(pixmap)
def highlight_color(prefs) -> QColor:
return QColor(HIGHLIGHT_COLORS.get(prefs.get("highlight"),
HIGHLIGHT_COLORS["blue"]))
def scale_metrics(prefs) -> dict:
return UI_SCALES.get(prefs.get("ui_scale"), UI_SCALES["medium"])
def apply_theme(app, prefs):
base = _base()
color = highlight_color(prefs)
# Black text on light highlights, white on dark
luminance = (0.299 * color.red() + 0.587 * color.green()
+ 0.114 * color.blue()) / 255
text = QColor("black") if luminance > 0.6 else QColor("white")
palette = QPalette(base)
groups = (QPalette.ColorGroup.Active, QPalette.ColorGroup.Inactive)
for group in groups:
palette.setColor(group, QPalette.ColorRole.Highlight, color)
palette.setColor(group, QPalette.ColorRole.HighlightedText, text)
palette.setColor(group, QPalette.ColorRole.Accent, color)
# User grayscale overrides (None = leave the base color untouched). The
# button-box color lives in transport.py, not the palette.
background = prefs.get("color_background")
if background is not None:
for group in groups:
palette.setColor(group, QPalette.ColorRole.Window, gray(background))
stripe = prefs.get("color_stripe")
if stripe is not None:
for group in groups:
palette.setColor(group, QPalette.ColorRole.AlternateBase, gray(stripe))
app.setPalette(palette)
metrics = scale_metrics(prefs)
font = app.font()
font.setPointSize(metrics["font_pt"])
app.setFont(font)
bar = metrics["scrollbar"]
button = palette.color(QPalette.ColorRole.Button)
app.setStyleSheet(f"""
QScrollBar:vertical {{ width: {bar}px; }}
QScrollBar:horizontal {{ height: {bar}px; }}
QScrollBar::handle {{ min-height: {bar * 2}px; min-width: {bar * 2}px; }}
{button_emboss_qss(button)}
""")
def emboss_stops(color: QColor, pressed: bool = False) -> list:
"""[(position, QColor)] of the emboss: a crisp lit rim along the top and
a crisp shaded rim along the bottom, with the face itself nearly flat.
``pressed`` flips it — a button sinking in, or a debossed panel. The
color itself sits at the midpoint, so what the user picked is still
exactly what the middle shows."""
rim_top, face_top = color.lighter(EMBOSS_RIM), color.lighter(EMBOSS_LIGHTER)
face_bottom, rim_bottom = color.darker(EMBOSS_DARKER), color.darker(EMBOSS_RIM)
if pressed:
rim_top, face_top, face_bottom, rim_bottom = (
rim_bottom, face_bottom, face_top, rim_top)
return [(0, rim_top), (EMBOSS_RIM_WIDTH, face_top), (0.5, color),
(round(1 - EMBOSS_RIM_WIDTH, 2), face_bottom), (1, rim_bottom)]
def emboss_gradient(color: QColor, pressed: bool = False) -> str:
"""``emboss_stops`` as a style-sheet gradient. Computed from the live
color, so it follows the palette and the user's grayscale overrides."""
stops = ", ".join(f"stop:{pos} {c.name()}"
for pos, c in emboss_stops(color, pressed))
return f"qlineargradient(x1:0, y1:0, x2:0, y2:1, {stops})"
# How far the emboss strays from the base color (Qt's lighter/darker factor,
# 100 = unchanged). The face barely moves; the rims are where the shape is.
EMBOSS_LIGHTER = 103
EMBOSS_DARKER = 103
EMBOSS_RIM = 116
EMBOSS_RIM_WIDTH = 0.08 # fraction of the height each rim takes
HOVER_DARKER = 107 # hover: the whole button, slightly darker
PRESSED_DARKER = 112
def emboss_edges(color: QColor) -> str:
"""A defined outline: a touch darker at the bottom, like a lit shape."""
edge = color.darker(135).name()
bottom = color.darker(155).name()
return f"border: 1px solid {edge}; border-bottom-color: {bottom};"
def deboss_edges(color: QColor) -> str:
"""The emboss outline turned over: darker along the top, as a panel set
into the surface catches shadow there."""
edge = color.darker(135).name()
top = color.darker(155).name()
return f"border: 1px solid {edge}; border-top-color: {top};"
def deboss_qss(selector: str, color: QColor, *, radius: int = 8,
extra: str = "") -> str:
"""Pushed in, by exactly as much as a button is pushed out: the same
rims and outline, flipped. For panels that show things rather than do
things (the now-playing panel, the visualizer)."""
return (f"{selector} {{ {deboss_edges(color)} border-radius: {radius}px;"
f" background: {emboss_gradient(color, pressed=True)}; {extra} }}")
def paint_deboss(painter, rect, color: QColor, radius: float):
"""``deboss_qss`` for a widget that paints itself: fills ``rect`` (a
QRectF) as a debossed rounded panel and returns its path, for clipping."""
from PyQt6.QtCore import QPointF
from PyQt6.QtGui import QLinearGradient, QPainterPath, QPen
path = QPainterPath()
path.addRoundedRect(rect, radius, radius)
gradient = QLinearGradient(QPointF(0, rect.top()), QPointF(0, rect.bottom()))
for pos, stop in emboss_stops(color, pressed=True):
gradient.setColorAt(pos, stop)
painter.fillPath(path, gradient)
painter.setPen(QPen(color.darker(135), 1))
painter.drawPath(path)
# the darker top edge
painter.save()
painter.setClipRect(rect.adjusted(-1, -1, 1, -rect.height() / 2))
painter.setPen(QPen(color.darker(155), 1))
painter.drawPath(path)
painter.restore()
return path
def button_face_qss(selector: str, color: QColor, *, radius: int = 4,
extra: str = "", checked_color: QColor | None = None,
checked_text: str = "") -> str:
"""The one look every button shares: the emboss, the outline, a hover that
darkens the whole button a little, and a pressed state that sinks in.
``extra`` carries per-button layout (padding, margins, corners);
``checked_color`` is for toggles like the Library button."""
hover = color.darker(HOVER_DARKER)
down = color.darker(PRESSED_DARKER)
qss = (f"{selector} {{ {emboss_edges(color)} border-radius: {radius}px;"
f" background: {emboss_gradient(color)}; {extra} }}"
f"{selector}:hover {{ background: {emboss_gradient(hover)}; }}"
f"{selector}:pressed {{ background: {emboss_gradient(down, pressed=True)}; }}")
if checked_color is not None:
lit = checked_color
text = f" color: {checked_text};" if checked_text else ""
qss += (f"{selector}:checked {{ background: {emboss_gradient(lit, pressed=True)};"
f" {emboss_edges(lit)}{text} }}"
f"{selector}:checked:hover {{ background:"
f" {emboss_gradient(lit.darker(HOVER_DARKER), pressed=True)}; }}")
return qss
def button_emboss_qss(button: QColor) -> str:
"""Global rule for every non-flat QPushButton. Flat buttons (the version
button, the cancel-transfer ✕) opt out by being flat; the transport's bpm
button is flat inside a box that carries the look instead."""
return button_face_qss(
"QPushButton:!flat", button,
extra="padding: 3px 12px; min-height: 1.3em;",
checked_color=button.darker(PRESSED_DARKER)) + \
"QPushButton:!flat:default { border-color: palette(highlight); }" \
"QPushButton:!flat:disabled { color: palette(mid); }"
def installed_families() -> set[str]:
"""Families Qt can actually resolve on this machine."""
return set(QFontDatabase.families())
def auto_now_playing_family() -> str | None:
"""Best available face from NOW_PLAYING_FALLBACKS, or None for the app font.
Deliberately uncached: a cache would go stale for tests that stub
QFontDatabase, and for a font installed while the app is running.
"""
families = installed_families()
return next((f for f in NOW_PLAYING_FALLBACKS if f in families), None)
def now_playing_font_family(prefs) -> str | None:
"""Family the now-playing panel should use, or None for the app default.
prefs["now_playing_font"] semantics:
- missing/None : automatic → best available face from the fallback chain
- "" : user chose "same as the app" → always the app default
- "Family" : user picked a family → use it, or fall back to automatic
if it has since been uninstalled
Never prompts and never blocks; an unavailable wish quietly becomes the
nearest thing installed.
"""
saved = prefs.get("now_playing_font")
if saved == "":
return None
if saved: # a previously chosen family
return saved if saved in installed_families() else auto_now_playing_family()
return auto_now_playing_family()