Tidy up debugging, remove 12px padding
This commit is contained in:
parent
867b33aef5
commit
bb9db51560
@ -46,7 +46,8 @@ class Game extends hxd.App {
|
||||
var style = null;
|
||||
|
||||
override function init() {
|
||||
s2d.scaleMode = Stretch(Const.W, Const.H + 12);
|
||||
s2d.scaleMode = Stretch(Const.W, Const.H);
|
||||
layer = new Layers(s2d);
|
||||
|
||||
#if hl
|
||||
hxd.res.Resource.LIVE_UPDATE = true;
|
||||
@ -57,7 +58,8 @@ class Game extends hxd.App {
|
||||
|
||||
root = new GameContainer();
|
||||
root.horizontalAlign = root.verticalAlign = Middle;
|
||||
s2d.add(root);
|
||||
// s2d.add(root);
|
||||
layer.addChildAt(root, 1);
|
||||
onResize();
|
||||
|
||||
style = new h2d.domkit.Style();
|
||||
@ -66,7 +68,6 @@ class Game extends hxd.App {
|
||||
style.addObject(root);
|
||||
|
||||
font = Res.font.minecraftia_regular_6.toFont();
|
||||
layer = new Layers(s2d);
|
||||
|
||||
#if debug
|
||||
console = new Console(font);
|
||||
|
@ -34,7 +34,6 @@ class EventBus {
|
||||
|
||||
public function publishEvent<T:IEvent>(event:T) {
|
||||
var type = Type.getClassName(Type.getClass(event));
|
||||
trace(type);
|
||||
if (!listeners.exists(type)) {
|
||||
#if debug
|
||||
console.log('Publishing event with no listeners: $type');
|
||||
|
Loading…
Reference in New Issue
Block a user