Start messing around with federation
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@ -37,9 +37,9 @@ import (
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const (
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// IDKey is for status UUIDs
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IDKey = "id"
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IDKey = "id"
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// BasePath is the base path for serving the status API
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BasePath = "/api/v1/statuses"
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BasePath = "/api/v1/statuses"
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// BasePathWithID is just the base path with the ID key in it.
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// Use this anywhere you need to know the ID of the status being queried.
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BasePathWithID = BasePath + "/:" + IDKey
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@ -48,31 +48,31 @@ const (
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ContextPath = BasePathWithID + "/context"
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// FavouritedPath is for seeing who's faved a given status
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FavouritedPath = BasePathWithID + "/favourited_by"
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FavouritedPath = BasePathWithID + "/favourited_by"
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// FavouritePath is for posting a fave on a status
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FavouritePath = BasePathWithID + "/favourite"
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FavouritePath = BasePathWithID + "/favourite"
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// UnfavouritePath is for removing a fave from a status
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UnfavouritePath = BasePathWithID + "/unfavourite"
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// RebloggedPath is for seeing who's boosted a given status
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RebloggedPath = BasePathWithID + "/reblogged_by"
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// ReblogPath is for boosting/reblogging a given status
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ReblogPath = BasePathWithID + "/reblog"
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ReblogPath = BasePathWithID + "/reblog"
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// UnreblogPath is for undoing a boost/reblog of a given status
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UnreblogPath = BasePathWithID + "/unreblog"
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UnreblogPath = BasePathWithID + "/unreblog"
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// BookmarkPath is for creating a bookmark on a given status
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BookmarkPath = BasePathWithID + "/bookmark"
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BookmarkPath = BasePathWithID + "/bookmark"
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// UnbookmarkPath is for removing a bookmark from a given status
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UnbookmarkPath = BasePathWithID + "/unbookmark"
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// MutePath is for muting a given status so that notifications will no longer be received about it.
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MutePath = BasePathWithID + "/mute"
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MutePath = BasePathWithID + "/mute"
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// UnmutePath is for undoing an existing mute
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UnmutePath = BasePathWithID + "/unmute"
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// PinPath is for pinning a status to an account profile so that it's the first thing people see
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PinPath = BasePathWithID + "/pin"
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PinPath = BasePathWithID + "/pin"
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// UnpinPath is for undoing a pin and returning a status to the ever-swirling drain of time and entropy
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UnpinPath = BasePathWithID + "/unpin"
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)
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