LinTunes
trave notes
an mp3 library manager and player for linux. Absolutely no guarantees, if it wrecks your itunes library or wipes your harddrive that's on you (maybe just have your LLM of choice review the software for bugs and vulns?).
I have been a mac user for ~34 years. I gave up daily driving mac os in 2021. I got tired of my music being solely on my desktop for 5 years. So I vibe-coded this replacement of all the features I wanted from iTunes.
docs written by llms and cleaned up by me:
Features
Library
- Sortable track list with 24 optional columns (plays, skips, rating, BPM, bit rate, date added…) — column choice, sort and widths are remembered per playlist.
- Keeps track of date song was last played
- Column browser (Ctrl+B) — filter by genre / artist / album.
- Instant search over name, artist, album, composer and more.
- Get Info (Ctrl+I) edits tags on one track or a whole selection at once, writing them back to the file. Artwork can be pasted, dragged in, or fetched automatically (Download Album Art…, via the iTunes Search API).
- Rename an artist or album and the files move themselves into a tidy
Artist/Album/tree. - Undo/redo everything (Ctrl+Z / Ctrl+Shift+Z) — edits, deletes, reorders.
- Deleting a track sends the file to your desktop Trash, never
rm.
Playlists
- Regular playlists, folders, and smart playlists (auto-updating, with a full rule editor).
- Drag and drop to reorder or insert at a spot; duplicate-aware adds; copy/cut/paste tracks between playlists.
Playing
- mp3, m4a, flac, aac, wav, aiff.
- Shuffle, per-track start/stop times, play counts, skip counts and ratings.
- Media keys work, plus Space and ←/→ anywhere in the app.
- Live spectrum visualizer — click it to cycle bright / dim / off.
- last.fm scrobbling
- Theming: highlight color, UI scale, and custom colors
Sending music elsewhere
- Chromecast
- Export a playlist (File ▸ Export Playlist…) — either a folder of
Artist - Title.mp3files plus an.m3u, or a self-containedindex.htmlyou can upload anywhere. - Sync a playlist to a Rabbit R1 over MTP,
.m3uincluded.
Living on more than one machine
- The whole library is plain JSON, designed to be synced with Syncthing. Sync conflicts merge themselves on startup.
- The version number in the status bar checks for updates (via git) and you can click it to update to the latest version.
Never used a terminal? Start here
If the commands below look intimidating, they're friendlier than they look.
The terminal is a window where you type commands instead of clicking. On most Linux desktops you open it by pressing the Super key (the one with the Windows/Command logo) and typing "terminal". (On a Mac it's Terminal, from Spotlight; on Windows it's PowerShell, from the Start menu — but read the Mac/Windows note under What you need first.) Everything in a grey box below is meant to be copied and pasted into that window — paste it, press Enter, done. You don't need to understand a command to run it.
Two bits of shorthand that show up everywhere:
~means your home folder.~/Musicis just the Music folder inside your home folder — the same one your file manager shows you.- Your "distro" is which flavour of Linux you're running (Ubuntu, Fedora, Debian, Mint…). If you don't know, it's almost certainly Ubuntu or Mint, and you want the Debian/Ubuntu instructions below.
If a command fails, nothing is broken — copy the error into a search engine, or ask whoever pointed you here. You cannot damage your music by running these.
What you need
Linux, Python, and a handful of free add-ons. Nothing to compile, no account to make, no database to set up, nothing that phones home. LinTunes keeps your library as ordinary files on your own computer.
In detail:
- Linux with Python 3.11 or newer (already installed on essentially
every Linux machine — check with
python3 --version) - PyQt6 (including its QtMultimedia part), mutagen, numpy, requests
- The FFmpeg codecs for Qt Multimedia. Without these the window opens fine
but nothing plays — so if you get a silent LinTunes, this is the thing that's
missing. They come from
qt6-qtmultimediabuilt with ffmpeg (Fedora: enable RPM Fusion; Debian/Ubuntu: it comes along withpython3-pyqt6.qtmultimedia).
On a Mac or on Windows? LinTunes is only built and tested on Linux and
that's not changing — but very little of it is actually Linux-specific: Python,
PyQt6, mutagen and the rest run everywhere, and your library is just JSON files.
On macOS it will most likely run as-is — clone the repo, pip install -e .,
then python3 -m lintunes.main — with three things quietly missing: media keys
and the now-playing widget, the keep-the-machine-awake-while-playing bit (both
of those go through a Linux-only service), and Rabbit R1 sync. Deleting a track
would also drop the file in a Linux-style .Trash folder rather than Finder's
Trash — recoverable, but not where you'd look — and there's no .app or dock
icon, so you'd launch it from Terminal. Windows needs a little real work
first: a couple of places call a POSIX-only function (os.getuid(), in
lintunes/trash.py and lintunes/device_sync.py), so deleting a track would
error out until someone routes that through the Recycle Bin instead — a small
patch, not a rewrite. If you get either one going, lmk!!
Installing
Pick whichever fits your distro:
- pip — simplest where your distro allows it; also puts a
lintunescommand in~/.local/bin:pip install -e . - Debian/Ubuntu — system pip is locked down (the
externally-managed-environment/ PEP 668 error), so install the deps from apt and skip pip entirely:(Ifsudo apt install python3-pyqt6 python3-pyqt6.qtmultimedia \ python3-mutagen python3-numpy python3-requestspython3-pyqt6.qtmultimediaisn't found,apt search python3-pyqt6and grab the multimedia one.) There's nolintunescommand this way — run it withpython3 -m lintunes.main. - venv — isolated:
Run with
python3 -m venv .venv && .venv/bin/pip install -e ..venv/bin/lintunes. One caveat: the dock launcher (see App icon) uses the system python, which can't see a venv's packages — so for the icon to work, edit the installedlintunes.desktop'sExec=line to the absolute venv path (…/lintunes/.venv/bin/lintunes %F).
You never strictly need pip or the lintunes command. As long as those four
deps import, python3 -m lintunes.main from the checkout runs the app — which is
exactly what the desktop launcher does.
Below, lintunes and python3 -m lintunes.main are interchangeable — use
whichever your install gave you.
Starting from scratch (no iTunes needed)
Tell it where to keep the library, once:
mkdir -p ~/Music/lintunes # the library lives here
lintunes --data-dir ~/Music/lintunes --save-config # remembers it from now on
Then just run lintunes. The first time it opens, it asks one question — where
to keep your music — and suggests ~/Music. Pick a folder, or click Not
Now and set it later in Edit ▸ Preferences.
Now add music: File ▸ Add Files to Library (Ctrl+O), or drag files and folders straight onto the window. Whole folders are fine.
Your songs are copied into the folder you chose and filed by artist and album.
Importing an existing iTunes library
In iTunes 12.x: File ▸ Library ▸ Export Library to get the XML, then:
lintunes --import-xml "iTunes Library.xml" \
--music-root "/path/to/iTunes Media" \
--data-dir /path/to/library-data --save-config
lintunes # from now on, just run it
This brings across your tracks, playlists, playlist folders and smart playlists
(auto-updating and still editable), along with play counts, ratings and dates.
Mac paths are remapped to --music-root automatically, including
case/accent differences. Anything it couldn't find is written to
import_missing_files.txt in your data dir. Untested on iTunes versions other
than 12.
Running it
lintunes # uses the saved config
The desktop launcher runs LinTunes with no arguments, so it always uses whatever
is saved in ~/.config/lintunes/config.json
Keys
Space play/pause · ←/→ previous/next · Ctrl+B column browser · Ctrl+I get info · Ctrl+L go to current song · Ctrl+O add files · Ctrl+N new playlist (Ctrl+Alt+N smart, Ctrl+Shift+N folder) · Ctrl+Z undo · Ctrl+, preferences · Ctrl+C/Ctrl+X/Ctrl+V copy/cut/paste tracks · double-click sidebar art for a big art window
Running on a second machine (Syncthing)
Keep the data dir (which holds library.json, the playlists, and
preferences.json) inside your Syncthing-shared music folder, so the music
and the library travel together. Track paths are stored relative to the data
dir, so the library resolves correctly no matter where each machine mounts the
shared folder — you never edit anything inside the library to move it.
~/.config/lintunes/config.json is per-machine (it is not synced), so on a
new machine you just tell LinTunes where the synced folder landed:
# 1. get the code, then install the deps (see "Installing" above: pip / apt / venv)
git clone ssh://git@git.autonomic.zone:2222/trav/lintunes.git
cd lintunes
# 2. let Syncthing finish replicating the music folder, then point the config at
# THIS machine's paths and launch — no re-import, the data is already synced:
python3 -m lintunes.main --data-dir "/path/to/synced/music/lintunes" --save-config
# 3. install the launcher + icon, then pin it (see "App icon" below)
bash packaging/install-desktop.sh
(Step 2 just writes data_dir into ~/.config/lintunes/config.json — you can
also create that file by hand. After it's saved, every launch, including the
dock icon, uses the synced library automatically.)
App icon
packaging/install-desktop.sh installs the launcher entry and icon for your
user (lets you pin LinTunes to the GNOME dash). The icon is just a file —
replace packaging/lintunes.png (256×256 PNG) and re-run the script to use
your own. GNOME caches icons, so if the old one lingers, log out and back in.
Unpinning from the dash does not uninstall LinTunes — it's still in the GNOME app grid (open Activities and search "LinTunes"). Right-click it there → Pin to Dash to get it back.
Development
python3 -m pytest tests/
spec.md is the original design brief; tasks*.md track what's built.
